Just relax
This time around, I wanted to try a different coordinate system. And I wondered why nobody uses triangles as a coordinate system. Now I know. :)
Have fun playing. It's an unranked entry. There's no dying and no winning. Just diving. So go ahead and relax.
The camera is quite close to the player making it difficult to see the final bits of map that you have left to explore. When you get closer to the edges of the map, there were some triangles that were pointing down but I still couldn't go down and it was slightly confusing. I was able to achieve every other goal expect the one about avoiding the fishes probably because I didn't find the final spot to color. Nice idea though.
I like the musics and graphics.
I think you were close to have a game with an end.
You could just add some cool stuff to look for at the bottom of the see without bzing eat by some of the fish.
And I agree with you, triangles as a coordinate system is frustrating if you want to dive xD
Don't forget you can add some tags on your game. It's made with unity so you can add the unity tag ;)
Triangles are indeed a weird coordinate system! It's cool to see you use the jam to just grab some Kenney sprites and explore an idea without pressure. The game works fine, there's not much to it but it's enjoyable to explore for the time it takes to fill the 4 objectives.
The only feedback I have is that the character is unable to climb back to his boat, this makes me slightly less relaxed :D
What a happy little adventure. Thanks for including the goals checklist, such a (seemingly) simple addition went a long way in encouraging me to explore more completely than I would have if this were a completely self directed journey. I needlessly avoided all of the 'nice' fish while looking for an elusive green fish to complete my checklist, maybe their benignness would have been more obvious if I'd read the game description before playing.
The triangle coordinate system was kind of cool too, definitely my first time to navigate with one. Great work!
I love the music (incidentally, since I had the two tabs open at the same time, your music also fits very well with the look and feel of 'Core Drop' by @thomastc somehow … possibly becasue of the sweeping sounds vs sweeping motion and the xylophone vs the crystals).
Otherwise, well, it seems you've reached your goal, it's relaxing, pretty and you possibly have a better understanding of triangle grids.
I was a bit dissapointed nothing happened when all goals where met though, to the point that I got curious if it only would happen if you got back to the ship, but that didn't do anything.
One last thing: The eels (I think they where eels?) you're supposed to avoid only seem to 'count' when their head and our green blobby diver friend are in the same space. If the body is touched instead, it doesn't count against the goal. Is this intentional?
Really nice music and cute visuals. The game is quite relaxing, though it gets boring quite fast.