Enter the hivemind of an office staff on a work retreat. Become motivated to grow stronger as a unit while catching your teammates as they fall from extreme heights. You can catch some other things as well.
Arrow keys to move! Catch special drops to increase your multiplier! You can beat it!
This was my first game jam! And damn near my first finished game. I have no delusions of winning, just super happy with how much I learned and having finished a project in such a short time!
Man, that's some team building boss right there! Very nice! Love the pacing in the beginning but then it got a bit repititive in the center. Also couldn't read the boss's texts while concerntrating on the people, even though it was eventually a pattern.
Great work though! The ultimate trust exercise!
Very cute. It gets old after a while for me. But so did my game! I find it hilarious and thematic, and the gameplay is fun. Maybe some explosive employees can be in the middle and launch into a tirade or something. I particularly liked how I wanted to keep reading what the boss said which was hard to look at while playing the game.
Everyone; after the boss dies, there may be 'another direction' the team would want to move in :-) That was my first end-screen, wonder if there are more…?
I'd agree with the others, I was just barely able to follow the 'boss-speak' at the top. Maybe you could place the speach-bubble at the bottom of the screen instead of at the top? (Or is that part of the thematics… hmmm, 'visual methaphore' indeed?)
Anyway, nicely done: Converting a simple mechanic into something that fits very well with both the theme of the jam and with the narrative/message of the game.
ETA: Oh, I just read this was your first jam. Congratulations!
|3||@Aquasheep||1910||View all 3 scores|