High Speed Building Climbing
In this game you play as a burglar trying to scape the crime scene.
Avoid obstacles as you jump from building to building in this high paced game.
Let the music flow throw your body as the adrenalin keeps rising.
Be carefull, as when you're in one wall, you can't see the obstacles on the other wall, so think carefully before jumping or avoid it double jumping.
Compete against other player in the highscores table, be the best.
Check the Soundtrack! https://soundcloud.com/user-86130076/neon-taca
Space - Jump from wall to wall
@YuriChan - Art
@Akame - Art
@zRoz - Programming, Art
@FabulousDesu - Programming, Direction, Music
@Rubn - Programming, Publishing, Sound Design
Seeing that I make mostly arcade games myself, it's nice seeing one in the jam (even if I didn't do one this time). Very easy to understand and fun to play - that same old tale of "easy to play and hard to master" that we arcade game developers always strive for ;)
And a leaderboard in 48h? Damn!
Fun game to play, after getting the timing for the triple jump right it is possible to avoid every obstacle.
One thing that I've noticed is that after clicking cancel on the name selection, NULL is displayed as player name, and UNDEFINED on highscores instead of default player name. I've got the 6428 score before changing the name to get 5022 one.
Other thing is that the single burger obstacle might get repetitive sometimes which makes some of the runs easier than other.
Music is good and fits to the game theme.
Definitely got that old timey arcade vibe that is super consistent throughout. Someone mentioned it above, but this seems perfect for a tap induced rage as a phone app, you guys should add a bit to it and look into that! Definitely the most fun gameplay I've experienced in the jam so far!
Really fun, if damn frustrating. No way i'm ever getting to the highscore couldn't even make 1000. Really enjoyed the music too. Was kind of confused by the mid air jump back, but sure why not. Also agreen with @bradur that difficulty should ramp up a bit more slowly to stop people rage quitting too soon. But overall great entry. Agree would make a great app
I finally got into the top 10 leaderboard, so I'm pretty sure that means I can retire from video games forever now, right?
The game is fun and kind of addictive, as evidenced by the fact that I spent so long trying to get onto the high score table. Good music, charming concept, and I love the burglar's animations. It can be a bit frustrating at times, though. The hitboxes are brutally large, which can make it sometimes feel unfair, even though the movement is very consistent. I also noticed that it tends to generate long stretches of the same kind of obstacle. Since there are some obstactles that only appear on one side, that made for long stretches that were much easier than normal. In my experience, whether I got a good score or not depended largely on how many of those sections I encountered, which felt a bit more luck-based than I would have liked. Still, you obviously kept me playing for a long time, so feel free to take my complaints with a hefty grain of salt.
It's challenging, i.e fun. Good! First hurdle passed!
The audio-visuals are ok too, second hurdle passed!
The thematic connection is lacking.
Third hurdle passed! The idea of not seeing what's on the other wall is novel, but in practice it does not matter at all. The obstacles appear so fast that it is the same as they hadn't disappeared at all.
These type of one-button challenges are a dime a dozen on mobile markets. Go for it, if you have the time though; it is totally worth releasing things. Not that original, is what I'm saying.
Regardless, good work overall.
Overall: 7 (Good)
Graphics: 7 (Good)
Audio: 7 (Good)
Gameplay: 7 (Good)
Originality: 4 (Below average)
Theme: 2 (Terrible)
PS. Idea: Put some coins or similar in there to collect. Incentivises the player to take risks.
Fun game, quite challenging!
The controls are simple to learn, but very hard to master. Never before, has texture pop-in been so lethal!
The music and sounds were quite nice, and fit the gameplay well. A bit more variety in the obstacles could have been nice, but it worked quite well as it is.
Jump, jump, for your life!
There's a long way to the top!
Oh no! It's a |ZAP!!|