You're an asteroid exploring as many galaxies as possible without causing damage to any planet !
Hello everyone! This is my first game created for my first game jam. Being new to game development, this has been an incredible experience, and I've learned so much during these 72 hours.
I'm partially satisfied with the outcome. However, I plan to continue improving the game to reach a result I'm truly happy with.
Known bugs:
- Full-screen mode is currently not supported.
- Issues with background scrolling.
Upcoming improvements:
- Power-ups
- Improved planet spawning
-Better gravity management
I'm both nervous and excited to hear your feedback.
Thank you so much for this amazing experience!
This is cool! I flew over 13 light years to enjoy the soundtrack fully. The glitchy scrolling background almost adds an element of the bizarre - I've flown beyond known space into a realm where the stars no longer shine. I appreciated that you took the time to make the distance meter show the max distance I've travelled, instead of reducing the value when an orbit takes me backwards. I also liked the slow pace, it added a lot of 'atmosphere' to travelling the void of space and gave an impression of travelling large distances. A nice idea, and an excellent first jam entry
Hhhhhhhhmmmm. People are talking about exploiting gravity but I'm still dead no matter what I do once I get sucked into a planet's orbit :')
So for now, controls feels very slow, I don't know if it's a bug or it's supposed to be like that (I suppose it's suppose to be like that and the whole gravity thing is the core gameplay feature ?). It's kinda playing with my expectations built over years of playing other videogames :D Maybe the only real missing part is some kind of tutorial ?
Music didn't feel boring or repetitive for the time I played, nice !
I have the opposite experience to SoKette. I feel like there's really nothing to do. I glide forward slowly and sometimes I roll around a planet. I got past 38 light-years before I let the asteroid hit a planet on purpose.
For a first game and first jam entry it's great. Art is nice, music is good and it's somewhat understandable.
Good job, hope to see you jam again :)
I like the music, a lot. It's a very long loop for a game jam entry!
The planet sprites are also quite nice and varied. I particularly like the subtle outline, which helps set them apart from the background. The asteroid sprite seems rather static; a super fast way to animate the fire tail would be to flip it upside down.
The controls (up/down arrow) feel very slow, is that on purpose? It doesn't matter much because the planets approach slowly as well. Automatically drifting back to the middle of the screen is a nice touch. Maybe a bug: sometimes I get captured into orbit again when I just left orbit in a direction away from the planet.
Great work for a first jam!
Hello !
My best score was 1.98 light-years … until I understood how to exploit gravity ! So now it's 24.33 light-years !
Congratulations for your first entry, the concept is very interesting, it would be awesome if it were possible to "chain" the gravity attraction, but that's probably harder to have multiple element interacting in the same time without too much bug to fix !
ps: the fullscreen worked for me.
pps: Don't forget to add an image of the game for the preview to be more catchy :).