Prove you are worth becoming a licensed alchemist in this FPS-Puzzler.
The day of your Arising has finally come.
Prove to the master alchemists that all your years of practice have paid off.
Can be played with Mouse+Keyboard or Gamepad.
Use what you would usually prefer for FPS.
Controls will be explained in game, it is basically one big tutorial.
Action | MKBD | Controller |
---|---|---|
Move | WASD | LeftStick |
Look | Mouse | RightStick |
Confirm(Dialog) | C | A |
Jump | Space | Y |
Black | LMB | RB |
Yellow | RMB | RT |
Red | E | LT |
White | Q | LB |
PS: Your speakers are working fine, didn't have time for sound ^^.
Very intriguing game mechanics that could be expanded if you want to work on this project more. I really like how you can 'absorb' or change Blackened materials, especially 'jumping' room showed how this mechanic can be fun to use. I also like the backstory, it really fuels imagination, 'why are they being attacked? Who is attacking them?' and more. Even characters are somewhat fleshed out. Graphics are neat, they match the training room settings. In overall pretty cool game.
While the game didn't really have art or audio, I liked the mechanics of the game. I really like how the game walks you through how the mechanics work. The main problem I have with this game is the speed at which you have to move around and do stuff at. In my case, it's hard to go fast enough since the game makes me lag a bit and there is an input delay of about a half second. Otherwise, it's a decent game. :D
Great concept with mechanics that unfortunately could not get used to their full extent, as there's was undertandably enough on this tutorial to keep you busy the whole week-end. How we spend all this time learning more keys & controls not to really put them in practice was a bit sad.
I like how the story gives character to the game, to me it ends on the cliffhanger of not knowing what has happened on the other side… I need Sid the Alchemist 2 now!
For a solo entry the work on the graphics and levels is great, too bad you didn't have the time to at least include some ambient sounds and shoot/walk SFXs to set the mood more.
In the last level, I don't know if that was intended, but because I couldn't manage to jump high enough with red matter, I ended shooting one of the black cubes until it fell off the platform, that was fun :)
Sure is a tutorial through and through. Reminds me of the tutorial in Thief (Dark project, not the travesty known as Thi4f).
Quite enjoyed it. I find the mechanics very original and even thematic, although conjuring oxygen into a solid with your mind alone is more magic than alchemy.
Would have loved to play more levels. Great work!
O 8, G 5, A -, G 8, O 10, T 8
Neat game! I included it in my compilation video series of all of the games entered in the Alakajam #1, if you’d like to take a look. :) https://youtu.be/QBXJYhpSjpA
Idea was good but I could not figure out what I had to do at the stage with the redening, so I stopped. I like that you build in a little story, that helps keeping the motivation while doing the tutorial.