Can you restore ancient building from ruins?
Many beautiful buildings made in ancient times are ruined… But, as a restorer, can you recreate their original appearance? Fortunately, you have a preview of original building - use it to place each piece on its position!
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Only mouse - select & drag piece of building. Note - the point you catched a piece is getting a pivot, so a piece will be rotating around it.
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The more precisely you put a piece in its place, the more stars you get! To pass level just get 60% accuracy
(Unfortunately had only one day to work on this project. And decided to not spend time on art - I found some real images in web, cartoonized it, and used; so Graphics is opted out. Also, cause of 3rd party images, there are some inaccuracies in images borders & physics, so it may cause gameplay problems, sorry)
thx for playing game and feedback!
@Demilovato I disabled graphics scoring because I used art that I didn't create, just modified, I think it's fair
@Joem yeah, sorry about lags
Original game! I'm quite into jigsaw puzzles, and I quite liked this (re)building jigsaw game.
I like how the pieces come falling from the sky. I felt like an archaeologist, figuring out what pieces should go where. Well done! :)
When I tried to play the game again, I seemed to get stuck in the last level.
Interesting take on the theme, re-assembling ruins as a jig-saw puzzle.
I'd liked a seperate area for the pieces, so that they did not constantly interfere with each other. But having them fall down from the top of the screen was an interesting way to introduce the pieces for each puzzle
The music felt a bit discordant.
There was a nice variety of puzzles to complete. It was interesting to also have the "balancing" element of the pieces (i.e. the gravity/physics-part). Although as mentioned, in the beginning a lot of time was spent just trying to untangle the pieces from each other, and prepare the assembling area.
All in all, it was an interesting puzzle game.
Like little idea, reminds me of mobile games I used to play. I do think the physics need some work, I get that it's part of the challenge, but I didn't like it when pieces would just start wildly rotating the instant I picked them up. Also, the game soft of softlocked for me at the end of the third level and I couldn't pick up any pieces on the fourth level. :(
@Somnium
@Baconinvader
thank you for rich feedback, guys! I appreciate that you liked it, and sorry about troubles you encountered with :(
This one is a very fitting approach of the theme! The concept is simple but it could have been pretty fun… if it weren't for the physics :,-D I still managed to reach level 3 but the fact that we can't move a piece if another is on top of it is frustrating, as each piece is already quite difficult to move and rotate as we want.
Physics can be tricky to get right though so for a game made in one day it's still a solid achievement. Other than the pieces not following the cursor comfortably, I had no issues. The pieces falling from the sky at the start of the level is a nice touch :)
Interesting take, Would do well as a mobile game I would think, and I think you shouldn't have opted out on the graphics score, it has a very unique art style, for the buildings anyway.