Sea Skirmish

Сan you survive in the deadly battle of ships?

Story

You are an experienced captain who got out into an unknown environment in an ocean. You crave battles. Your goal is to sink as many pirate's ships as possible!

Gameplay

The core gameplay is just move through the ocean, find enemy's ships and destroy them with you cannons. And be careful - enemies are dangerous!

There are two modes:

  • sailing. You are controlling the ship as 3rd person view.
  • battle. You are control 3 of cannons to shot into enemies

You can be only in one mode at time. You can swith between modes by clicking in icon at right bottom corner

If you sink enemy's ship, you get score.

There are 100 at all (and plus your's). The game is over when all ships are sinked. If you are alive - you win! If you got shot - you lose :( But anyway, try reach as many scores as you can.

And, like every seasoned captain, you always have a MAP! It's at left upper corner. There you can see the neares enemies - it gives you the posibility to anylize situation, and attack or escape depending on it!


But, the battle of hundreds of ships causes an incredible amount of noise… It infuriates Poseidon! Therefore, as his patience runs out, you will watch as CHAOS begins to reign in the ocean. I will not say what will happen, you yourself will see everything - the corresponding panel appears while the chaos is happening.
Chaos timer can be seen at right upper corner

Enemies

Generally they are not aggressive. The attack you only if you in their detection radius. When you leave it - they left you. But their shots may be pretty accurate! Furthermore, if there are several enemies attacking you - you are in great danger, so be careful! Also enemies are fighting with each other

Control

  • sailing mode: WASD to move / rotate.
  • battle mode: Mouse click on one of three cannon and rotate if with mouse. Once you touch the cannon, the power scale appears - release mouse to shot with current power.
  • press Mode switching button at the right bottom corner to switch between modes

Voting results

Overall
13th
50%
5.750
Graphics
9th
33%
6.125
Audio
10th
38%
5.000
Gameplay
12th
46%
5.375
Originality
12th
46%
6.375
Single Theme
11th
42%
7.500
Triple Theme
6th
21%
6.125

This game entered in the Solo competition (24 entries).

Comments (13)

TimBeaudet
 • 4 years ago • 

The link didn't work it restricts access / not public.

DictorDro
  • 4 years ago • 

@TimBeaudet oh thanks for telling this! Refreshed settings & link

Juutis
 • 4 years ago • 

For some reason my ship started rising up in the air. Eventually I was wayyy above the rest of the ships:

I didn't mind, though! It was fun hovering above the unsuspecting ships and raining cannon balls down upon them.

DictorDro
  • 4 years ago • 

@Juutis hehe, it's funny :P
Seems to be a bug with physics….Well, thanks for report this!

Baconinvader
 • 4 years ago • 

Nice game! Liked how the enemies would fight among each other, that was entertaining. I think being able to move around in the battle view might have been nice though

DictorDro
  • 4 years ago • 

@Baconinvader, thanks! Yea, I thought about simultaneous moving & shooting, but decided that it would be to easy.

remco
 • 4 years ago • 

I had fun playing this. The taking on water when damaged was a nice touch.

Impressed that you had time to cook up an AI that's fun to play against! You can exploit it a bit though, because once locked into battle with another ship, they don't 'seem to mind' the player sneaking up behind from close range and just blasting away. Still keeps a bit of risk since you have to deal with the other ships in the battle afterwards (but you can do so by running away).

I didn't really care for the music there is though, I think I'd have preferred just the sound effects.

Some other small things:

  • I saw some of the cannons on the opposing ships only rendered halfway when in certain angles.
  • The word 'score' sticks out off the screen as soon as you go above 90.

I don't want to sound too negative, because I did have a good ammount of fun, but one last thing: What's up with the CHAOS TIME? I don't really think it adds much to the game.

DictorDro
  • 4 years ago • 

@remco thanks for review!
Yep, AI often are silly, unfortunately had no time to imporve them :(
What about cannons - yea, because all game is just sprites placed like 3d - it may cause some bugs

What's up with the CHAOS TIME?

By legend, Poseidon get angry and shaking the sea. Actually it's just camera shaking. As intended, this should interfere with normal play, and the player needs to hide away from enemies

benjamin
 • 4 years ago • 

It was fun. The part with many ships as start is the best part. I think you had your chaos theme with that, no need for the camera shake thing ( I hate it :-/ ).
Maybe you could maintain the fun by reducing the playing arena like most of the battle royal games.
The 2x mode is really a success, It was trying to navigate the best way and tryign to swap mode. It probably have easier if I was able to navigate WHILE firing, but it would ruin the core idea.

DictorDro
  • 4 years ago • 

@benjamin thanks for comment!
Idea of battle royal looks good here, I agree.

oparisy
 • 4 years ago • 

I can still play during chaos time! And get sick at the same time! Definitely a great sailing simulator :)

Joke aside, I'm quite amazed at the quantity of work you poured in your game. Had a good time shooting at this ennemies horde, liked the idea of a double mode/point of view too.

MatchaMaze
 • 4 years ago • 

I quite enjoyed the idea, however, the screen shake was really disturbing.
A 100 ship all out battle-royal sounds really fun!
I didn't quite understand why we had 3 cannons if we can only control one at a time, and even controling one is a bit difficult.
It has potential but a lot of work needs to be done!

DictorDro
  • 4 years ago • 

@oparisy @MatchaMaze
thanks for feedback guys! I'm glad you liked it

About cannons: there was an idea that cannons reload after being fired and may break when hit. But had no time to implement this :/

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