Hey ho, fellow pirate! Set the sails! And get the biggest booty of your life!
Navigate your ship through dangerous mines to reach the treasure chest. Remember: an X marks your destiny!
Our recommendation: a smaller field size looks nicer on the map and it's easier to navigate.
Attention: The web built is large, it takes a bit longer to load.
There is also no sound in the web built:( Try the downloadable! :) It's much better.
NEW Control guide: your ship has two big chunky boxes on board, click them to let down your sails. Once your ship picks up some speed you can steer it with the steering wheel. Click and drag the wheel either to your left or right to turn your vessel around.
Protip Climb the front of your ship to look out for mines below the water surface - you might be just in time to steer yourself away from disaster.
EDIT: fixed audio issues in web build and reduced File size
Tools: Blender / Unity / Krita / Audacity
Interesting concept! I never managed to get very far though
The ship was pretty hard to control, as the wheel seemed to spin in the opposite direction of where I looked (and also spun very fast, making the ship itself spin). The hitbox of the sail was pretty close to the wheel as well, so it was very easy to click that by mistake instead of the wheel itself.
In the end, I didn't even manage to sail far enough to hit a mine :)
I liked the athmosphere in a game: this visual and sounds, mm…
And there is interesting cocept of ship control - sails and steering wheel. But… it seems interesting only as concept - in games it's veery hard to control it all, because of very sensetive mouse and some sort of lags.
Also there is something cool in a way to interact with the map : it's important feature, which does not irritate your eyes and at the same time is easy to look at it at the right time
And unfortunately, eventually I didn't get to the finish :(
Good job, but there are some key points need to be imporved
You got the ship controls down pretty well. The sea sickness part of the simulation is also top notch. A rocking boat combined with a narrow field of view and choppy framerate did me in.
The very first time the ship pointed directly towards the treasure and there were no obstacles in between. Convenient! (I still got nauseated). I tried again (despite my head spinning), revealed a dead end and rammed into the minefield. "Boom" goes the vessel! Then I had to lay down for a while.
Strange mixture of ideas. Worth a shot!