Goblins like your tower. Don't let them in!
Zarguuf is on a holiday somewhere south, staying in a very nice tower. For some reason the local goblins desperately want to stay in the same tower! Stop the goblins by powering up the nearby magic turrets with some crystal energy sources.
We recommend the Windows build - the WebGL build has some issues with mouse panning especially if you have multiple monitors.
Key | Action |
---|---|
Mouse pan | Pan the camera |
Mouse scroll | Zoom in / out |
Mouse left | Select / action |
Mouse right | Cancel selection / action |
Number keys 1-4 | Select energy source |
Esc / Q | Open pause menu |
Hectic defense
Fire and lightning
Thanks for the feedback guys!
@Mills_Himself, yeah, being able to connect a crystal to a single tower at a time is by design. By the size of the map do you mean it was too small or too large?
Very cool game, I love the visuals and also the music!
I enjoy the tower defence games a lot and your has some interesting ideas to offer!
The different element combinations gives you the desire to find them all and a satisfying feeling when you understand the effects!
The map in the corner is a useful feature too.
I enjoyed it a lot!
This looks pretty good and runs fluently too (even in the browser for me). I just can't think of any good strategies, except maybe connecting the crystals to far away towers and then to close ones to benefit from them twice? That's a lot of boring work though. It would be nice if crystals had multiple charges, and the map had routes that allow some tactical choices. Landscape features that affect which crystals are effective might help too. The idea of combining the crystals is really nice, although I couldn't really find special applications. Audio is chill but does not really seem to fit the setting - although Zarguuf is on vacation of course.
Nice looking game, took me a second to figure out what all the towers do but other than that its a solid Tower defense game. The Towers at the edges are maybe a bit pointless since by the time the tower assigned gets there, any sort of threat is already out of range =P
Regardless, nice work for 72 hours =)
I love tower defense games! So glad to see one here. I like the artstyle, very nice. The idea was pretty good too, I think you can take it even further. Maybe the energy source can connect to multiple towers, but gets weaker as it goes? I really like that combining energy sources gives different results.
Wish the map was a bit smaller, and everything was a bit faster. Good job :)
# | User | Score | |
---|---|---|---|
1 | @Juutis | 2995 | |
2 | @bradur | 1175 | |
3 | @DiningPhilosopher | 1110 | |
4 | @AaronBacon | 1080 | |
5 | @Yaro | 700 | View all 5 scores |
That was not bad
With a few more days I think it could have been pretty nice, the small things I didn't like were the size of the map (especially when you can zoom out) or the fact that you can't link a crystal to multiple tower (I don't know if it's on purpose, but it's frustrating)
So anyway, could have been great, but it's "just" not bad