Posts

A.G. Hope: First look at our progress 1

Wan • 7 years ago on 3rd Alakajam! 

Not only we're clearly overscoping gameplay-wise, but I'm spending waaay too much time on art - which I usually procrastinate, but for some reason I'm having fun this time,

The game is about building a ships out of modular pieces by doing EVAs in space. The goal is to save as many people as you can and leave the galaxy before a race of ever-expanding Replicants consumes it. No pressure :)

Concept art/color palette

Characters

Our Main Character 2

sebastianscaini • 7 years ago on 3rd Alakajam! 

What do you think?

Always growing by eating your enemy's bullets 0

JohnMiz • 7 years ago on 3rd Alakajam! 

A game in which you can digest your enemy's bullets and growing or shrinking based on how much bullets you got.

At first you can only digest or collect the blue and red ones,
And when you are killing an enemy with different color, you have to ability to collect or digest that color too.

Not sure how much it fits the theme but let's see what will come up.

The player is pink one:

Alakajamming 1

Raindrinker • 7 years ago on 3rd Alakajam! 

I'm actually making some progress. the concept is, at least, interesting.

people here are posting ridiculously polished stuff like what the hell.

Have the tiniest sneak peek

What is this programmer always growing??? 2

TimBeaudet • 7 years ago on 3rd Alakajam! 

Game Development tools are always growing in this development arena, and this weekend is no exception. I will be working on the TurtleBrains game dev framework Interface kit for user interfaces; buttons, checkbox, dropdowns and the like for use in actual games.

Come join the fun on live stream at: twitch.tv/timbeaudet

What will be always growing in this London of 1666? 1

thomastc • 7 years ago on 3rd Alakajam! 

My current gameplay 4

benjamin • 7 years ago on 3rd Alakajam! 

I'm in for the Alakajam#3 !

I'm trying to revisit 7colors classic gameplay, adding some strategy depth.

End of Day 1 4

DaFluffyPotato • 7 years ago on 3rd Alakajam! 

I was a little ahead, of schedule (2 hours), so I finished more than I originally planned for today! ^-^

I added health, stamina, and dashing!

Jamicianing 3

voxel • 7 years ago on 3rd Alakajam! 

Making some progress


Ish, should have written my engine like I wanted too 0

videogreg93 • 7 years ago on 3rd Alakajam! 

I'm writing a lot of boilerplate code right now, haven't really tested any gameplay yet. Normally I can get my boilerplate code out of the way much faster but this jam is making me realize that I really need to make all of this boielrplate code into a tiny game engine for future jams.