Posts

Got some stuff working 0

NiciusB • 6 years ago on 3rd Alakajam! 

I was pretty sure I had learned to reduce my scope in the last 2 jams, but here I am again!
I won't be able to do much tomorrow, so I'm pretty sad but this is what I have so far!

A turn-based fornite where the storm expands instead of shrinking, and it never stops!
I don't even like fortnite but I found the idea hilarious

Implementing the theme... 4

DaFluffyPotato • 6 years ago on 3rd Alakajam! 

EDIT:

I added the player! Although, I think I'll switch to mouse controls as keyboard controls will probably get people confused at first.

Progress 1 - Design is done! 0

nettleflap • 6 years ago on 3rd Alakajam! 

I have streamed for 2 hours 40 minutes and designed the game and sketched the art a bit :)

I took the Always Growing as your character growing up and getting older so its age is its level. And aging has some positive and negative effects!

I think it was very productive, now it's time to go sleep and go on tomorrow.

Results:

Physics fun 0

Aaaaaaaargh • 6 years ago on 3rd Alakajam! 

I was disappointed when I first saw the theme because it was the one I put last. In a lot of ways that really helped though because all the cool big ideas that I had looking at the others went out the window for something that I could actually conceivably finish this time around. I can see why its done this way now.

I have gone with a version of Snake with a truck and container trailers. I don't normally use built in Unity physics constructs like wheel colliders and hinge joints because they tend to break but this time I decided any weird nonsense was a feature not a bug. Here is the progress I have made so far, visuals are borrowed until I get to making the art after I finish the coding. Funky physics included.

Have a look

Concept Art and Stuff 2

DaFluffyPotato • 6 years ago on 3rd Alakajam! 

I'm going to make an isometric combat game. (realtime even though it's isometric)

Some drawings n stuff:

Some artwork I've already done:

I'll reveal how the game itself works (and uses the theme) in another post later.

It begins! Always Growing, Always Mowing 1

TigerJ • 6 years ago on 3rd Alakajam! 

Help me decide on a game to make :) 0

larzdk • 6 years ago on 3rd Alakajam! 

Hey, so I have got my ideas down to a final four. I have each one as fleshed out as I can given that it's early morning here.

For the next few hours I'll need to create some basic environment art because I now know my setting will be Earth now lol. Also I'll make a start on environment sound effects.

While I do that, you can vote on which of my four ideas I go with here: https://www.strawpoll.me/15948167

Jacked up and good to go! 1

Flubz • 6 years ago on 3rd Alakajam! 

Hello, we're students from the University of Bolton, we've competed in a few jams and this is our first Alakajam!
We'll be using Unity, Maya, Blender, Substance Painter, Photoshop, ZBrush, Bosca Ceoil, BFXR.
Wishing you all luck!

Nettleflap is streaming Alakajam! 0

nettleflap • 6 years ago on 3rd Alakajam! 

This is my first Alakajam but I'm a jam veteran for last 4-5 years doing various jams.
Can check my jam games and other experimental projects here:
https://nettleflap.itch.io

Will make a 2D Unity game for sure.
Dev stream will be on and off for this weekend. Follow to get notified when I go online!
https://www.twitch.tv/nettleflap
https://twitter.com/nettleflap
Might be with or without mic & cam.

Just come and say hi!

Great theme! Here's my mind map so far 1

thomastc • 6 years ago on 3rd Alakajam! 

I don't always make a mind map, but when I do, I make it self-referential.

I haven't decided, but am just posting this here in case anyone is stuck for ideas. I'm leaning towards something plant-based right now.