Joined 3 months ago
I'm not really the best at responding to comments and things, so if I don't do that, it's probably because I don't really know what to respond with and not because of anything else.
Aside from a few issues and adding a start screen and end screen, all that's left to do is add more levels… which'll probably be harder than I'm imagining.
Didn't get much done in the first day because I spent most of it trying to figure out a line of sight system that I ditched after a few hours of failure. Instead I've gone with this weird system where you can only see the 9 tiles around any space that you've previously been.
Since that didn't make sense as a sight system, the player is now a map maker.
If I have the time I might try to make some nicer tiles, but for now I'm just imitating the symbols used in ASCII roguelikes.