Posts

The Club Of The Wizardists 2

elZach • 6 years ago on 5th Alakajam! 

A text box and damage indicators! 1

DaFluffyPotato • 6 years ago on 5th Alakajam! 

Now I just gotta make a bunch of spells, actual enemies, and bosses.
I'll be streaming again in an hour or 2.

It's getting fun 0

neverix • 6 years ago on 5th Alakajam! 

Since this is my first time making a game without an engine, this is a bit hard. The source code is available on GitHub.

I'm here again! 1

cygni • 6 years ago on 5th Alakajam! 

Hey everyone, I'm back for the first jam of 2019!

This one started while I was at work, so I lost a few hours at the beginning. But this time, I have internet in my apartment, so I won't need to rush back and forth to the nearest starbucks like I had to do last time.

I'll be working in a team of me using Twine and my friend providing the art!

I did some brainstorming last night and I have the general idea of what I want to do. You play as a shopkeeper and sell spells! You need to pick the appropriate spell ingredients, an action to perform the spell, and an incantation to say. Hopefully, as long as I have enough time to write all that.

Good luck everyone and have fun!

Making progress 0

neverix • 6 years ago on 5th Alakajam! 

My game is progressing, there are already basic typing and moving mechanics.

Basic logic and levels (7 hours in) 2

HuvaaKoodia • 6 years ago on 5th Alakajam! 

So, which classic puzzle did I use as inspiration this time? Take a gander and a guess.

A line in the wrong position and wrong angle stays white and disappears.
A line in the wrong position but correct angle becomes yellow and disappears.
A line in the correct position and correct angle becomes red and stays.
Try to find all of the red lines.

In other words… It is 2D Mastermind!

Just a few more things to do before audio. I'll concentrate on that this time as I got a taste for voice acting in the last Global Game Jam.

Taking the theme quite literally this time... 2

Hogwerts 0

Odrez • 6 years ago on 5th Alakajam! 

The school of sorcery and witchcraft is waiting for its students to arrive

Settled on the title, idea and tools 0

neverix • 6 years ago on 5th Alakajam! 

Hello there!
I'm in with TypeScript, HTML5 and Webpack as my main tools. I will try not to use any engine and make the game completely from scratch.
demo

Making progress on Spell Book 0

innomin • 6 years ago on 5th Alakajam! 

As my first puzzlescript game ever, there's been a bit of a learning curve, but things are going well. The gif exporter is busted for some reason, which is a real shame because all the cross-interactions between elements are fun to watch, but here's a screenshot of some of the spells interacting with each other:

I also got some better portrait artwork and a custom font done for the dialog scenes. It's time to sleep now, but I'll be spending all of tomorrow making puzzle levels!