Four fish 1

SavedByZero • 1 year ago on Climate Change Jam entry  Garbage Monger

Here are four fish I made for four prospective upcoming levels. Art isn't my specialty, but at least I feel like I got the expressions right. The black shadow part is the kaiju form that scales up. If you stop each fish from mutating into a kaiju for long enough, it swims away, saved, and the next one will come. The seahorse is probably going to be the most challening, due to its size and the waypoints I'll give it.

There will also be a limited use "de-mutate" power for the robot fish that you'll be able to acquire in a simple store interface.

Climate Change Jam ended - now rate the entries! 0

ratrogue • 1 year ago on Climate Change Jam 

Again, thank you all for participating, and also sharing and caring. Now it is time to play, comment and rate the games! We thought of three categories:

  • Climateness - how much the game follows the theme of climate change
  • Changeness - how much of an "impact" this game might have, e.g. how educative it is
  • Jamminess - how well the gameplay works

Of course you can add your own interpretation to each of the categories.

Tweaks 0

SavedByZero • 1 year ago on Climate Change Jam entry  Garbage Monger

Adjusted the balance a bit (robot fish takes 2 seconds to digest now instead of 5) and added a garbage count.

Future design plans go like this:

After keeping the fish at least one mutation away from "fish kong" for a long enough period, it will swim off, add itself to a rescue tally (points proportional to how little de-mutation it needed), and another fish, or several, will swim into view. New kinds of fish, new looks, new paths, different speeds. Keep them safe for long enough, and the cycle will keep going.

Right now I don't have the art resources or the time to make any of that look remotely decent, but the goal for this was basically to make a one level concept demo.

Submitted "Forest Poems" 0

ratrogue • 1 year ago on Climate Change Jam entry  Forest Poems

Our first "game" for the Alakajam, yay!

Thanks to everybody participating in this jam - it means a lot to us, and hopefully it will indeed have an impact, however small it might be.

It's END !!! Release of Fish And Plastic 1

Sullixou • 1 year ago on Climate Change Jam entry  Fish And Plastic

IT'S END !!!!

After one week of work the Fish and plastic game is able !

I hope you enjoy and have fun , thanks for play it and for support our entry :hugging:

Fish An Plastic

Come test our little game where you incarnate Billy the fish in is survive. The goal is simple you must survive the most possible you can without touch trashes and be catch !

Will you survive enough to see the true end ?

https://alakajam.com/climate-change-jam/754/fish-and-plastic/

Released 0

Almost There 0

ashtok897 • 1 year ago on Climate Change Jam entry  Project Lazarus

Hit Beta, now polishing it as much as possible.

Day 2 0

SavedByZero • 1 year ago on Climate Change Jam entry  Garbage Monger

Updated the game with the robot fish mechanic. Using this, and requiring digestion time allows for a much wider potential ecosystem of game mechanics going forward.

Possibilities include a store to buy stuff like better digestion capacity or longer range targeting.

And of course, eventually more levels with more kinds of fish.

The Last Website On Earth 1

Wan • 1 year ago on Climate Change Jam entry  The Last Website On Earth

The concept

My CCJ entry will be a website inspired by a writing project (I won't dare say novel) I've been working on for fun for a few months now. Because that project has some environmental overtones, it inspired this weird little idea set in the same universe.

There is no game, just a small static website with hyperlinks that you can freely explore. Checking the different pages will let you assemble the pieces of this small SF world.

Current state, 24 hours before deadline

The website was created in an evening and is already functional, with about 1500 words (5 to 10 minutes read).

Now, before the end of the jam I would still like to expand it a bit, give it character and maybe little easter eggs. Its presentation is quite rough, which is done on purpose as a reference to the early days of the internet, but I fear it could make people bored by the walls of text… I'll see whether and how I can improve this.

Hit Alpha Now 0

ashtok897 • 1 year ago on Climate Change Jam entry  Project Lazarus

We have hit alpha state in our game now. All the features are complete, now will be focusing on asset completion and hitting Beta.

A cinematic we made in our game

https://www.youtube.com/watch?v=lXz9EP7yfS0

Screenshot:

https://imgur.com/TbIxWHf