How deep will you get in the pit?
How deep will you get in the pit?
When you are going down be care with the rocks, root and other constructions that old miners left in the pit or you will lose
Lets see how deep you will get!!
Extract and execute de exe file
Our third Alakajam, with new members in the team 💪.
Music by our team member Daviro. https://soundcloud.com/daniel-villaoslada.
Character design from https://jesse-m.itch.io/jungle-pack.
Known Bugs:
Hi, first of all thanks everyone for your feedback, we are traying to fix de score error.
In response to @laaph, the music is from one of our team members, daviro, but I put his soundcloud page to make a bit of spam :P, and about the character the rules says that it´s fine to use "some existing assets but significantly transformed them, as long as you list the original assets in your game page for the raters to appreciate.", I think I understand this in the right way.
I also had an issue where there was no score at all. The music and ambience noise were both very good. The gameplay itself felt lacking and the movement felt clunky because of how long it took to change directions. Personally, I would've preferred it if there were more obstacles, but I could move faster. The pixel art looks nice, although I'm not a fan of reskinning assets. In terms of art, I also have a couple minor suggestions. The whole thing looks a bit dark. It would be nice if there were some contrast in the colors. The colors themselves aren't consistent between the player and the environment. Two different types of browns are being used here, which looks odd. I'd recommend sticking to a palette to keep things consistent.
None of the things I've mentioned aside from the score (which I'm assuming you're working on fixing) were huge issues. Overall I feel like the game was pretty well put together. Good job.
Same problem here - no score visible.
I think you should have given the dangerous elements much more contrast to the background. I was very confused for quite a while why I died, until I understood that the rocks, that for me looked like they'd belong to the background of the pit, are actually deadly obstacles. And maybe the game should start slower. Overall I would have liked to move more freely, it felt a bit sluggish.
I also don't know if changing a very distinctivly looking pixel human's shirt color is already a "substantial change to the graphics". In any case I would recommend to create your own graphics next times.
Cute graphics! This fits the theme really well. The character was very hard to control, wish the controls were a bit tighter. Would have been nice to see a high score, hope you can implement it later!