GoT - The alternative ending

A game of bricks!

We all know how a certain show ended…
And we are not all happy with that.

In this alternate universe everyone died, all except an evil queen and an evil princess!

A duel ensues!

In this turn based two player game you get to decide who will rule a bunch of kingdoms!

Made by a team of three first-timers.

Unity,, Git

Shoot: Space
Pivot up: w/d
Pivot down: a/s


Music: Music from

Sounds used in this project:



Voting results


This game entered in the Team competition (19 entries).

Comments (15)

 • 2 years ago • 

Problem: Whenever I click on the game link I get onto an 'Example Domain'…. I can't acces the game… to bad

  • 2 years ago • 

We're not done yet :)

  • 2 years ago • 

Try again now!

 • 2 years ago • 

Pretty nice work! It's a great entry for being first timers, wish the damage dealt would've scaled with the speed of the rock, since right now I can just spam the same direction. Also I would've liked that the rock didn't disappear as soon as it leaves the screen, it would've been cool to launch it in the air and hope for it to fall down and hit your enemy haha

 • 2 years ago • 

Great visuals, terrible plot! A 100% realistic Season 8 simulator.

The title screen in particular is gorgeous. Because of that, the gameplay was more straightforward than anticipated, but still decent fun. I mostly wish there was a bit more depth to it like different damage according to which body part was hit, or an evolving level layout.

Still, a very honorable entry for first timers! Props to the artist in particular, his work made me check for Cersei's eyebrows for a comparison :)

 • 2 years ago • 

Very original! Controls are a bit rough but nice work :)

 • 2 years ago • 

I had no idea what was going on but i laughed, good job :P

 • 2 years ago • 

Congratulations on your first game!
The game is basic and it lacks a bit of feedback, but everything is intuitive and works pretty well ;)

 • 2 years ago • 

It was a fun game! I have some feedback but don't worry to much, it was a good game! But… The game lacks player feedback, I needed a solid 5 minutes before figuring out how to ark the stone well, having some kind of indication of where the stone will land or a number of how much you rotated the arm (so that you can find the optimum rotation after some tries) and how much force you have will be very helpfull… Also sounds and having some VFX for when a player is hit would be nice as well. The game also lacks depth because once you know the arc of how you need to throw the game gets boring, having multiple 'ammunition' or some random elements like random map obstacles that spawn in or wind will make the game much more enjoyable.. For a jam game this isn't that big of a deal though, all in all, well done! Keep making games, please, they will be fun!

 • 2 years ago • 

I think it's easier to play mad dragon white hair lady than it is short hair funny face mad brother lover, wait that last thing applies to both ladies right? Mayve how the bricks are placed infront or how the direction to move the arm is backwards for non-dragon lover. Idk. Great work tho for first jam stylings. YOU DID IT!

 • 2 years ago • 

That's a really good game for a first try ! I really like the caricatures, they're on point.

Here are a few tips that could help improve the game (or others you make after that).

  • The mechanics could be better. The physics are a bit wonky and the players have to much health for my taste, making the game a bit tedious after a while. The fact that it's quite hard to aim doesn't help with that. A visual indicator of the throwing curve (such as the flash classic : Raft Wars btw seriously this game is my childhood, it's great) would have been awesome.
  • The throw sfx is okay but could be improved but a hurt sfx would have been really nice. And games can always use more feeback / juice. Here are two very good video on the subject : juice it or lose it and the art of screenshake.

Great job on you first game, you guys can be proud of yourselves ! Keep going !

 • 2 years ago • 

SPOILER WARNING: the first paragraph contains GoT spoilers!

Why didn't they just send Arya the faceless assassin into King's Landing to kill Cersei and solve all their problems? Especially because it's so easy to get in through the secret tunnel, which Tyrion knew about? Also if they have two dragons why did they let them sit and watch while the Dothraki all died? Surely they could at least burn some of the zombies before the Night King revealed himself? Also why didn't Dany, even if she was blinded by rage, at least start her rampage by burning down the Red Keep, which she knew contained her archenemy? Also how come Arya can just fall out of the sky? Or if she was in the tree, why weren't we shown her falling from the tree, and how did she get up there through the ring of zombies in the first place? None of it made any sense whatsoever…

This game, on the other hand, makes a lot of sense. There's Daenerys, and Cersei, and they want to kill each other, and they have a pile of bricks. They follow the logical course of action by throwing bricks at each other until one of them dies. It's so simple that even Benioff & Weiss could have understood it.

On to the game itself. Gameplay is a bit slow. You could make it quicker by allowing both players to throw at the same time. As an additional advantage, players would then have the possibility to knock their opponent's bricks out of the air. The movement could also be made faster, to make it more difficult to time it just right. And it's a bit long too, which makes it feel repetitive; it would be better if it took only ~3 hits to win.

But it's a complete game! It has nice graphics, and sounds, and you can win and lose and everything, so congrats on finishing your first entry!

Meanwhile, I'm still hoping GRRM will not jump any sharks, and finish the final two books to his usual standards before the (real) world ends.

 • 2 years ago • 

Nice bricks :D

 • 2 years ago • 

I actually have no idea what happened in the show as I only read the first book so… to me this is canon.

A few points:

  • 80% of the force gauge is useless!
  • The winner should stand on the pile of bricks!
  • Random wind directions! Every Scorched Earth/Worms inspired competition needs an ever changing wind direction to mix things up.
  • Put your names in the credits!
  • Aiming is difficult due to the angle of the arm. Maybe pull the arm straight back, or the other arm straight forward, to make the throw direction more obvious.

Not bad for a first outing, yet I don't give extra points for rookies so…

Overall: Average (5.0)
Graphics: Good (7.0)
Gameplay: Bad (3.0)
Originality: Average (5.0)
Theme: Average (5.0)

 • 2 years ago • 

Cool little game. The graphics are really good, especially the title screen! The gameplay is classic, but could use some more randomness, e.g. more bricks blocking or wind or anything else that means you have to change your angle every now and then.

The music fits and I like that you have win screens for each character! (Even though the bricks are clipped over them)

Good game for a first effort - hope you'll make more! Peisa på!

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