Match the ingredients to creat a successful spell for your customers
You run a spell store and your customers need various spell solutions for their problems.
Hover over the name of the ingredient to see its uses and click on the ingredient to select it. Select 3 ingredients from 9 options per spell and 1 method to activate it.
There's 10 customers/spells in total, but you can end the game after any number of them.
I really love the art style. The game feels pretty polished. The mood worked well and the effect of every ingredient was interesting.
I find the game doesn't communicate very well it's 'goal'. I guess it's to serve as best as possible every customer but when you are playing it's quite confusing, especially since you can close the shop when you want.
I think the UX can be a improved. Not being able to see the ingredients you already chose, having to scroll back up to read descriptions and every description stacking and having to scroll through them too was a bit annoying.
Of course some audio could be a great addition, maybe some kind of atmospheric calm music and sound effects would work.
Anyway there's some interesting potential in the idea and overall it was a nice experience. Good job !
This was an interesting take on the theme. I like the idea that you're helping people cast their own spells at home.
The learning curve was a little tough for me. I didn't notice that hovering updated the top panel for a while, as it was off screen, and the lack of feedback when you select an ingredient versus just clicking the text below made me think you had to close all the info text to register selections. Also, every new stage I had to re-open all the info panels again to even start to pick the right ones, so there was a lot of scrolling through pages and panels.
But once I sorted all that out, I had fun. Got a couple perfect spells before I called it a day. I'd like to see this idea expanded with new ingredients you can buy with customer money, or spells you can cast on yourself to give you better intuition for the day. It's a nice game with interesting gameplay choices already.
It's funny that there are two almost identical games (https://alakajam.com/5th-alakajam/625/your-friendly-neighborhood-warlock/) with not so obvious mechanics. I'm not fond of text games, but the art is really good
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Hello! Those are my first impressions:
Nice work, @cygni and @enlightningbugs