Hi. You're in the world where
your character is always growing
Try to get to finish point (green)
Note that than bigger you are than more
complex to pass through some narrow places
and harder to jump!
The last level seems a bit unforgiving, but it's a good core idea. You should mix it up with some more basic features. Like what if you grow only when you shoot. So you have to decide between eliminating ennemies or stay small and keep mobility
Not sure if anyone else had the same problem but I cant get the game to run.
When I try it just crashes immediately :(
A cool game idea, which I feel still leaves the player wanting for something more. A part of it might be that level designs didn't play enough with the tension of "will I reach that spot in time?". Another part is the jump which not always works as expected, and is not easy to use accurately due to the rounded blocks. I think with more polish and more time given to make interesting levels, this could have been much more fun.
Now I found the choice of rounded blocks interesting actually, it gives a different feel to the platforming, often letting the player slide between platforms which is quite satisfying.
Surprisingly this is only the second title in the whole jam about a character actually growing in size. So ah, gotta give you the same originality and theme points then!
The visuals suffer from small issues like inconsistent line widths and bad connections between tiles. Additionally the wild background squiggles don't fit the style of otherwise clean, calculated, rounded lines and shapes. I'd simply get rid of them, sometimes a solid color background is enough.
The interactivity itself is functional. Jumping is unresponsive at times, which is a grave issue in a platformer. The lack of levels is unfortunate. It was just getting interesting at the yellow rhombus.
Ok effort, just not enough… effort.
Overall: Average (5)
Graphics: Bad (3)
Gameplay: Below average (4)
Originality: Good (7)
Theme: Good (7)