Food connector

You control ball which should collect all existing point on the map. Local multiplayer.

You control ball which should collect all existing food item on the map. Game is run while on map stay food items.. Local multiplayer.

Controlls:

You can control by keyboard or joistic. But not every jostick will have correct axis (tested on xbox360 joistick). For now game don't have options for controls change.

Player 1 control:
wsad or 1 joistic left analog

Player 2 control:
ikjl or 2 joistic left analog

Player 3 control:
up arrow, down arrow, left arrow, right arrow or 3 joistic left analog

Player 4 control:
numpad 8, numpad 5, numpad 4, numpad 6 (noom look must be turn on lighting on keyboard) or 4 joistic left analog

Voting results

Overall
33rd
97%
4.111
Gameplay
23rd
67%
5.333
Originality
33rd
97%
4.000
Theme
33rd
97%
1.667

This game entered in the Solo competition (33 entries).

Comments (11)

matote
 • 3 years ago • 

That is so good ! Congrats on your game, the gameplay is simple and effective, and I like the title "flattening curves" haaaa Well done !

wolfingame
  • 3 years ago • 

thanks

DictorDro
 • 3 years ago • 

Liked the items looking. Fun idea of collecting the food by ball :D
But didn't get how the theme is implemented. Still, nice try!

wolfingame
  • 3 years ago • 

But didn't get how the theme is implemented. Still, nice try!

I thinking about player connection. I can make any line but in my game you need players for real/face to face connection.

Yaro
 • 3 years ago • 

I am having a trouble rating the game because it's only for 2 people min and I'm testing it alone :(
Also had trouble seeing how the theme is applied, but coach multiplayer makes sense I guess!
I must say I did enjoy the crunching sounds and the music!

wolfingame
  • 3 years ago • 

next time i make single player game :P

matote
 • 3 years ago • 

It's reeeeeally fun ! Love some local multi action. Congrats on your game :)

HuvaaKoodia
 • 3 years ago • 

Rolling around and collecting items is a solid base for a compelling challenge. Sure, it is nothing new, but the strange visual mash-up of a football and spinning food stuffs is also worthy of further exploration.

We played three times and got three ties. This is not a surprise as there are no special decisions to take or moves to make to really differentiate between player.

To bring this closer to the theme there could be a score multiplier/bonus, if the player collects many items of the same type in a row. This way blindly rushing into the fray would only result in low scores, while skilfully prancing around the field picking just the right ingredients would yield a higher score! Rewarding skill is something I'd recommend most of the time.

Simple and it works. Put more time on design next time, eh!

Overall: Below Average (4.0)
Gameplay: Above Average (6.0)
Originality: Bad (3.0)
Theme: Terrible (2.0)

ratrogue
 • 3 years ago • 

Well, now I'm hungry.

This is a solid foundation for a game, you should try to extend it with some extras - and a singleplayer mode.

wolfingame
  • 3 years ago • 

@HuvaaKoodia

You are right. Maybe next time i spent more than one day for project a create better game.

Thanks

treslapin
 • 3 years ago • 

I had a blast playing this with my partner! I wish the game had more to it like power ups (e.g. a magnet) combined with food spawning in continuously. Great job!

Login to comment

Links

Food connector

Author

wolfingame

Details