The tournament is over! 3

toasty 1 year ago on 2nd AKJ Tournament

Game over!

We're sad to report that the tournament is now finished. Well done everybody who participated, and special congratulations to the winners, for pwning the rest of us with their awesome skills.

We had a great selection of games, and even though the tournament is over you can still play them! So if you haven't managed to play all (or even any) of the games, you still can (and should)!

What's next, eh?

Get some well-deserved R&R, but make sure you're back in time for the 4th Alakajam! on October 12-14th. It's gonna be magical! :P

2nd AKJ Tournament belatedly begins! 3

toasty 1 year ago on 2nd AKJ Tournament

Here it is, at last: the 2nd AKJ Tournament!

"Hey, why the late starting date?"

We decided to delay slightly, to allow thorough voting on the 5th Kajam (theme: "Retro"). You can view the results here. Congratulations to the winners, and to everybody who participated!

So, what's this tournament all about?

Between the 9th and 23rd of September 2018 we'll be playing and competing at six games submitted to previous competitions. You can see the rules here.

Enough! What are the games already?!

Hunk Hustlersebastianscaini, Josh_Schwarm, Wulusi, carsonmackieBeat-em-up3rd Alakajam!
MAD SEEDvoxelFirst Person Shooter3rd Alakajam!
PandemiabenjaminPuzzle3rd Alakajam!Play vs 1 AI
Philosopher's StrikeWan, ThrainsaSpace Shooter1st Alakajam!
Thyl's TaleLaguna, KaramBharj, Thunraz, xXBloodyOrangeAction RPG5th Kajam
Whirling BladesDaFluffyPotatoIsometric Combat3rd Alakajam!

Graphician required! 4

toasty 1 year ago on 3rd Alakajam!

Attention model sculptors and pixel miners! @dollarone, @kyle3wynn and I are teaming up for the jam but we're still looking for someone who can make it look beautiful!

Let us know in IRC or on crowdforge if you're interested :)

EDIT: Welcome aboard, @James_Deans_Jeans! :)

I'm in! 0

toasty 1 year ago on 3rd Alakajam!

Count me in! I'm teaming up with @dollarone and possibly others. We're currently looking for a pixel miner and a sound crafter in case you're interested! :D


toasty 1 year ago on 4th Kajam

The 4th Kajam is done!

I know, I know. I'm sad too. But put away those tissues, because we've got some great stuff coming right up!

First of all, don't forget to

Check out those winners

Second, cast your eyes to the month of May (hint: it's tomorrow) for the first

Alakajam Tournament

All month we'll be not just playing, but competing in the shortlisted games, posting our scores using the new scoring system built by @wan. Great stuff, huh? Huh?!

Prison Breakpoint: neck and neck 0

toasty 1 year ago on 4th Kajam entry Prison Breakpoint

There's just an hour left to vote! If you haven't already voted, you really should. If you have, though, why not try to improve your score on Prison Breakpoint? :D

To get you motivated, here are the top 5 scores for each level so far ;)

Level 1

Player Score
Wan 100
Thomas 100
Rain 100
vede 100
kdrnic 100

Level 2

Player Score
Bubba 100
Wan 98
vede 98
Thomas 96
Ferri 96

Level 3

Player Score
Bubba 100
Thomas 97
Wan 96
vede 93
Aurel 82

Level 4

Player Score
Wan 215
Thomas 210
Ferri 206
vede 192
Bubba 142

Level 5

Player Score
Wan 100
Bubba 100
Ferri 99
Thomas 94
vede 92

Level 6

Player Score
Bubba 139
Wan 138
Thomas 134

Level 7

Player Score
Wan 200
Thomas 186
Bubba 144

Hacking up an old game 0

toasty 1 year ago on 1st AKJ Tournament

A remake nobody asked for

I'm planning to submit my MiniLD 74 entry, Cooperoids for the first AKJ tournament. Not happy with the way the game currently looks, though, I'm releasing a brand new edition. Introducing Cooperoids: Tournament Edition (oooOOooh).

In brief, expect (hopefully) fixed audio, better graphics and more intense gameplay (full description here). Enjoy! :)

Released! 2

toasty 1 year ago on 4th Kajam entry Prison Breakpoint

And so I have jettisoned my fragile game, Prison Breakpoint, into the internet wilderness, ready to be devoured by a howling mob of people with probably totally valid criticisms.

I'll write a longer reflective post after the voting stage, but these are my initial thoughts on the game.

  • I had to crunch pretty hard last night to turn what was a congealed blob of JavaScript spaghetti into something resembling a game, but am happy with the end result. It's definitely basic in some ways (the art styles are mixed and incoherent; there's no SFX or music), but it does have a reasonable level of polish.

  • Because I lost a big chunk of time, there's not a whole lot of AI. The whole game is about writing some AI, which is enough to get into the jam, but it still feels like a cop-out. I would have preferred more AI in this game.

  • The elephant in the room: I suspect this game is a bit too inaccessible. It's not particularly hard, but… you have to read a manual. Seriously. What the heck was I thinking?

Kablam! Voting begins! 1

toasty 1 year ago on 4th Kajam

Voting begins! Hooray!

What's next

It's the best part of the jam—where we play the games and most importantly, give each other a well-deserved pat on the back and some delicious constructive feedback. Mmmmm, yummy.

The theme is AI, but remember we're allowing entries where the player writes the AI. Also try to bear in mind that this is a difficult and quite unpredictable thing to code. Most important of all, be nice and constructive in your feedback. Try to imagine the kind of feedback that will help a person grow as a gamedev. Finally, have fun playing all the free games! :)

What to do if you haven't finished

Don't worry: we're leaving submissions open until the end of the jam, i.e. for another week. Do finish as quickly as you can, though, so people can play and vote on your game!

Done! 1

toasty 1 year ago on 4th Kajam entry Prison Breakpoint

I finished my Kajam entry… and I managed to do it before the sun rose.

I'll figure out how to upload it—probably to Itch—tomorrow (still a few hours left before the deadline), but for now here's a screenshot. I hope this piques your curiosity :)