I was only able to put about 8 hours into development because my weekand has been (and still is) super busy. I'm pretty happy with how my game turned out though!
It looks like I'll have put in about 8 hours by the time I finish. It's turning out better than I expected though.
I didn't have long to work, so I decided to make something simple.
I plan on polishing it as much as I can within the time frame though.
This'll be game jam #15 for me if I'm able to participate. I'll be pretty busy during the weekend, so hopefully I can pull another Spike Dungeon.
Good luck everyone!
Featuring the mighty Jamician as the final boss! (not the boss featured in the gifs)
Now I just gotta make a bunch of spells, actual enemies, and bosses.
I'll be streaming again in an hour or 2.
The combat uses a mouse based system where you quickly draw patterns to attack. The most simple of which is called "Wind Slash". It's just a simple line down and to the left.
I'll probably be streaming more dev around 11AM EST (16:00 UTC) tomorrow. Drop by if you can! :D