Posts

The tournament has started! 0

laaph • 11 months ago on AKJ Tournament 

The Alakajam tournament is a chance to play games you may have missed when the jams occur! Each time we showcase a few games and compete for high score! Go get those high scores!

This time we have chosen two from our last AKJ as well as one from the AKJ 404 Kajam. Try them out! You'll have fun!

The tournament will start soon! 0

laaph • 1 year ago on AKJ Tournament 

After several setbacks, the show will go on! The AKJ tournament will start on 8 August 2025!

If there are any games that you think we should showcase in this tournament, please let us know in the comments!

The 404 Kajam is over! 3

toasty • 1 year ago on 16th Kajam 

Congratulations to all those who entered! The jam entries all look fantastic - why not have a play and give the creators some delicious feedback?

As you'd expect, we're casting 404 special spells to create the new webpage. These are tricky spells, with lots of exotic ingredients, so please bear with us!

What's next?

The next planned event is the 22nd Alakajam, in September. Keep an eye out for announcements!

Hi 0

Aynu • 1 year ago on 16th Kajam 

umm hi I am new and looking forward to the alakajam!

The 404 Kajam runs for all of May! 6

toasty • 1 year ago on 16th Kajam 

Let's make a playable 404 page for Alakajam!

When someone visits the Alakajam site with an invalid URL, they see text explaining that the page doesn't exist. Let's make that experience a bit more fun - by adding a game!

At the end of the month, we'll set up the 404 page and some or all of the games will get to live there for a Long Time™*.

Jam schedule

Start: 20:00 UTC, 1st May
Finish: 20:00 UTC, 31st May

Rules

See the usual Kajam rules. Remember people will be accessing your game via a browser, and plan appropriately. 😇

(* Until we decide to do another one of these, or possibly forever.)

Falling Thingies Post Mortem 0

BluePinStudio • 1 year ago on 21st Alakajam! entry  Falling Thingies

I recently wrote a blog post for my Alakajam 21 game "Falling Thingies." Check it out here! https://bluepinstudio.com/blog/2025-03-15-Falling-Thingies-Post-Mortem/

FLO∀T Post-Jam 0

Gord10 • 1 year ago on 21st Alakajam! entry  FLO∀T

FLO∀T Post-jam is available to play!

  • Lighting and post-processing
  • Music
  • Formatted speedrun time

Control the gravity to avoid hazards and zombies in the space station.
https://aslangames.itch.io/float

A little assistance perhaps.. 0

Beebster • 1 year ago on 21st Alakajam! entry  Alakazam 21

Thank you so much for playing my game. It means a great deal.

I chose the upside down approach because I wanted to have the cannon change positions on the screen, left, right, top, bottom but there just wasn't enough time.

You are right, it is time to add some music and particle affects.

I am going to add some bonus ups too:

  1. 10 balls will enter the play area and fall up into the platforms
  2. 15 seconds to allow any hit to score points top and under
  3. 15 seconds where the platforms score doubles
  4. Extra Ball
  5. Add 2 1000 point platforms

If anyone in the community can think of anything else that might be cool to add to the game I would love to hear it.

Thanks to all who have played the game, it is greatly appreciated.

Downloadable executable versus Web Play 8

Beebster • 1 year ago on 21st Alakajam! entry  Alakazam 21

My game is a downloadable executable for Windows.I imagine you get the message where Windows does not want you to execute the program.

I am curious as to how many here do not download a game and play it, but will more likely play a web based game.

The reason I ask is that I am thinking about learning how to use emscripten and if it is worth the trouble.

Thanks ahead of time for any input.

Did not finish my game in time.... 😢 0

laaph • 1 year ago on 21st Alakajam! 

I managed to set aside plenty of time for AKJ. I even was mostly focused on making my game for almost all of Saturday. At the end of Saturday, I had a character who would fall in a tunnel. I didn't have the tunnel yet, well not really, but I did have mushrooms he could bounce off of and I was struggling to make it so that when you move the mouse he would point his arm in that direction. I didn't have shooting but I did have mushrooms he could bounce off of.

I also had soundtracks for both the main menu and the game play! I was also working on "boing" sounds for bouncing off mushrooms.

Also, I implemented the cypher from xkcd. Don't worry, changing it back to normal is just a button click away.


Unfortunately, at the end of Saturday night, my mind was thinking, this is the same game as AKJ4 or LD48. I lost almost all motivation to continue. I drew dinosaurs and helicopters and other evil things to make sure you ended up dead, and hadn't even imported them in to the game yet. Meanwhile all the people on discord were complaining about not being able to get their orbital mechanics simulators working here, and I was complaining about not getting my falling simulator working.

In any case, that is my sad tale. I just found out I can't seem to host images here, so I will update this post with screenshots when I find a nice place to put them. Edit: Posted images to mastodon. I don't know if they'll break after some time. Bonus image: