As we all know 48 hours is really not enough time to create a finished game. We can make a loose outline and put some graphics on the screen but ultimately if your idea is good then there will be a lot of work to do.
I think I am going to continue building this game. I am going to add a few things as are depicted in the list below:
Update the High Score Screen:
Fix the High Score handler to display your last five scores in order.
I am thinking about writing a little server client handler to store everyones score and then show the high scores of everyone.
Start Screen
Update the Start Screen where you can enter a player name.
Add Bonus Ups
Change ball to add a multiplier
Add different sized balls
Finally, where is a good place to upload images so I can post some images of the game?
This is my submission for the 21st Alakajam. This is the first game jam I have taken part in and it has been very fun. There are a lot of features I wanted to add, but could not due to the time constraint. It is very short but I hope you have fun with it.
The game is a platformer where you can transform into a soul and move towards soul anchors. These can help with traversal through walls and over gaps. I used python and pygame to create the game. Unfortunately, I had no time to add music, so there are only sound effects.
I am not used to using this platform, so sorry if the format of this post isnt the best.
I hope you guys like my first ever game jam submission! This was a blast, however tiring. Pulled an all-nighter to get it done! It's called Celestial Bodies and it's a wave-based shooter where you hop between planets that grow in number after each wave, as well as an exponential growth of aliens to fight off each wave. Survive as long as you can! Play it here: Itch.io Link
Almost done…
Well, just three hours left then have to prepare the UL.
This game has so much potential.
What you are going to see is like a blocked out version.
No real graphics because I am really bad at it, so place holders
I am horrible at making music and sound so no music, no sound effects.
https://www.youtube.com/live/oPFdASGMjPM?si=PNAo63sQJDMskUpq
Almost done with level design, I intend to have at least 15 puzzles.
The game is fully playable already, but I want to keep fixing visual bugs and polishing things up until the deadline.
Hi all! This is the first Alakajam I'm taking part in, glad to be here. I had planned to join for a long time now, but something always seemed to get in the way of the previous jams.
Now I'm working on a tiny concept due to lack of time; hoping I'll be able to at least submit it on time!
At least gravity & collisions now seem to work on my totally non-unique idea for this one.
I'll go to sleep. I spent a lot of my day having a rocket flying, some missiles and asteroids to shoot. I have a symbolic victory condition when you shoot enough asteroids.
I hope I'll succeed to make good sounds tomorrow.