So I wasn't able to start on this jam until Saturday at 1pm just about, but I now have two animations.
Since I won't have much time tomorrow, I'm going for a very simple concept: You're a Turtle Wizard that is fighting off a barrage of elmentals that were summoned by the alchemist next door. The mechanics will probably be similarish to One Finger Death Punch
The idle animation
The "cast" animation
So, very little visual progress since this morning (except for the menu here shown underneath) but I have made very good progress on the recipes used to progress in the game. A lot of those recipes have been put into the game and you can now buy materials to try to get further.
An event is already set up for when your ressources drop too low and I am now starting to prepare what's gonna be necessary for the next step: Earning money!
Made some good progress!
i added simple research system and now trying to add it into book
here is what i got
DA here, woke 3 hours ago, breakfast done and back to creating assets.
Team is bright with happiness and we're killing the Level Design. We're going for a full Doom/Wolfenstein environment potion shop kinda thing.
No screen shot of the actual thing yet, it will come soon enough
Here's a pic tho!