I usually try to keep my weekends clear for game jams, but alas, sometimes life does get in the way. That left me with Saturday afternoon/evening and Sunday until mid-afternoon to build something:
The original idea was about mixing alloys, and I had chosen the punny name Alloy Vera for that reason. But as I ended up with all sorts of random liquids, whose names mostly end in -ium, I changed the name to the more appropriate, but probably less catchy Mixium instead.
Mixium is a puzzle game in which you mix liquids to achieve a particular ratio. The trouble is: your beakers don't have any scale on them, so you can only fill them to the brim or empty them into a larger beaker.
There are seven levels, and I found it difficult to create more: the more beakers you add, the easier the game tends to get, because there are n² potentially useful combinations in there. I have no idea whether the levels are too easy or too difficult. The last one gave me some pause, at least, but I promise that it's soluble—pardon, solvable.