Angler Anxiety

Help Chomp, the anglerfish that's afraid of the light!

Help Chomp the anglerfish that's afraid of the light. Make your way around the Petite Ocean and hopefully stay in it for 5 minutes so you can enjoy the full beautiful soundtrack :)

Voting results

Overall
16th
65%
5.417
Graphics
10th
39%
7.083
Audio
5th
17%
7.333
Gameplay
19th
78%
4.417
Originality
16th
65%
6.167
Theme
12th
48%
6.667

This game entered in the Solo competition (23 entries).

Comments (6)

Ilkalys
 • 4 years ago • 

A good story with good graphics, great job it was cool =D

Subatiq
 • 4 years ago • 

Wow, it was really neat. Looks like a small demo that can be made into a great full-size game. It has a lot of potential I think. I've been waiting for this fish to be eventually scared of it's own light, but It would be completely hopeless :)

Good job, really enjoyed the game despite it's length. Now I want more :)

pikachurian
 • 4 years ago • 

Great graphics and some interesting concepts. However, the game feels a bit short ending with a sudden black screen. The movement is also a little clunky. Nice game.

benjamin
 • 4 years ago • 

It was short but I like the ambience. there's also a nice floating feeling in the control.
I got lost at first with the left click instruction. I was thinking the game was controlled only with left click.

bradur
 • 4 years ago • 

Too short! I would have loved to know more of what happened to Chomp!

What I liked:

  • Very nice graphics
  • Fitting sounds
  • Cool atmospheric music
  • Funny dialogue system & plot
  • The UI let the player know how to play (keys)

There were some small bugs like the crab repeating its dialogue but nothing gamebreaking.

remco
 • 4 years ago • 

The visuals, UX and speaking SFX are very nice! The graphics in particuar are impressive.

However, I found the music a bit grating somehow. I also couldn't talk to the crab for the 2nd time… even when I managed to speak again, while it had changed expression, and my light was on, the crab said the same thing about needing a light. Lastly, the hitbox on the plastic bags (I found no other fish in my playthrough?) is a bit small and the credits dissapear very quickly.

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Author

brin

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