To win a level, make a high tower!
Made by ratrogue within a few hours, because I wanted to submit at least something. Sorry for the lack of levels! I actually wanted to do more, but than Unity screwed up and I had problems with actually building the game. Meh.
Music was generated with https://www.fakemusicgenerator.com/ and then edited.
Exactly what a puzzle should be like: simple and clever.
Breaking up the shape by moving up and down is a versatile mechanic and would lend itself to complex level design. Not seeing all the blocks at the same time might become a problem with bigger levels, though. That is the curse of the non-stationary camera.
I would have played more, if there was more. Well done!