Keep the ball as long as possible in the air. Evry bounce is a point!
Touch and move the racket (dashed lined circle).
I mainly wanted to test out the release process for android as well as the google play API. So this gamejam was perfect situation for this.
This seems like a good hyper casual game.
Starts quite difficult but as I played longer my scores continued to get higher.
I REALLY like the idea behind the multiplayer modes. I think that was a clever feature.
The game plays well, physics and visuals are good. I think it could do with more than one level for one-player, would help keep things interesting.
I'm not a huge fan of the music, it's a bit disjointed but it is definitely better than having no music at all. It's still good, just somewhere that I think could be improved on.
Leaderboard integration is excellent. I found myself checking the leaderboard every time i got a high score to see if I'd gotten any higher.
Overall a great hyper-casual, nice one!
Simple yet juicy, this has just the right mix of focus and relaxation to work well as a hyper-casual mobile game.
It's a pity it pops up the Google Play Games window every time I lose (which is a lot) because I don't want to use that, but the app doesn't seem to remember that I cancelled it. (There isn't even a cancel button, thank you Google, but you can tap besides the window to make it go away.)