Keep the ball as long as possible in the air. Evry bounce is a point!

Keep the ball as long as possible in the air. Evry bounce is a point!
Touch and move the racket (dashed lined circle).

I mainly wanted to test out the release process for android as well as the google play API. So this gamejam was perfect situation for this.

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This game entered in the Ranked competition (9 entries).

Comments (4)

 • 2 years ago • 

This seems like a good hyper casual game.
Starts quite difficult but as I played longer my scores continued to get higher.
I REALLY like the idea behind the multiplayer modes. I think that was a clever feature.

The game plays well, physics and visuals are good. I think it could do with more than one level for one-player, would help keep things interesting.
I'm not a huge fan of the music, it's a bit disjointed but it is definitely better than having no music at all. It's still good, just somewhere that I think could be improved on.

Leaderboard integration is excellent. I found myself checking the leaderboard every time i got a high score to see if I'd gotten any higher.

Overall a great hyper-casual, nice one!

 • 2 years ago • 

I agree with my fellow above, a music more chill (to keep the player concentrate) will be more appropriate, I think.
And maybe the swap color every time you bounce is a little aggressive for the eye, I think.
Nice entry polished. Totally fit the theme ;).

 • 2 years ago • 

Unfortunately I have no functional android device to test with so I can't rate, but the gif looks cool!

 • 2 years ago • 

Simple yet juicy, this has just the right mix of focus and relaxation to work well as a hyper-casual mobile game.

It's a pity it pops up the Google Play Games window every time I lose (which is a lot) because I don't want to use that, but the app doesn't seem to remember that I cancelled it. (There isn't even a cancel button, thank you Google, but you can tap besides the window to make it go away.)

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