Keep the ball as long as possible in the air. Evry bounce is a point!
Goal
Keep the ball as long as possible in the air. Evry bounce is a point!
Touch and move the racket (dashed lined circle).
Why
I mainly wanted to test out the release process for android as well as the google play API. So this gamejam was perfect situation for this.
Simple yet juicy, this has just the right mix of focus and relaxation to work well as a hyper-casual mobile game.
It's a pity it pops up the Google Play Games window every time I lose (which is a lot) because I don't want to use that, but the app doesn't seem to remember that I cancelled it. (There isn't even a cancel button, thank you Google, but you can tap besides the window to make it go away.)
# | User | Score | |
---|---|---|---|
1 | @Ztuu | 26 | |
2 | @Thrainsa | 23 | View all 2 scores |
This seems like a good hyper casual game.
Starts quite difficult but as I played longer my scores continued to get higher.
I REALLY like the idea behind the multiplayer modes. I think that was a clever feature.
The game plays well, physics and visuals are good. I think it could do with more than one level for one-player, would help keep things interesting.
I'm not a huge fan of the music, it's a bit disjointed but it is definitely better than having no music at all. It's still good, just somewhere that I think could be improved on.
Leaderboard integration is excellent. I found myself checking the leaderboard every time i got a high score to see if I'd gotten any higher.
Overall a great hyper-casual, nice one!