Glasses

It's a bad idea to be lost in a cave without glasses.

Let's look for a way out.

Voting results

Overall
30th
5.462
Graphics
22nd
5.769
Audio
23rd
3.727
Gameplay
31st
4.923
Originality
26th
6.308
Theme
15th
7.692

This game entered in the Solo competition (45 entries).

Comments (11)

NiciusB
9 months ago

Is there anything supposed to be on the second level? I couldn't find anything :/

remiv
9 months ago

It's a small game, you just have to go out of a maze

remiv
9 months ago

@NiciuB: yes, but the second level has been pushed just at submission time.

Caique Assis
(@caiqueassis) • 9 months ago

So, is that how it feels to have myopia? Damn….

Slowian
9 months ago

Good visual effect. I like the idea of decreased sight after collecting first unavoidable glasses on the second level which made the level harder to complete.

benjamin
9 months ago

Not being able to catch your glasses when you can see 7 of them on the ground is frustrating :) I dont think you need the action button because you dont neet to push the lever on and off. You could just activate it on collision with player. And also, levers looks better attached on walls :D

Sílvia Cavadas
(@silviacavadas) • 9 months ago

I quite like the way the theme is used and the visual effects.

It would be nice if the game makes it clearer somehow that the red thing is a lever which needs to be pushed, I didn't understand that until I read the comments. A sound effect indicating to the player that somehing happened would also help.

Sílvia Cavadas
(@silviacavadas) • 9 months ago

@caiqueassis It's really not like myopia feels :P One does not see things doubled, just blurred.

HuvaaKoodia
8 months ago

Neat visual effects! The idea is fresh enough and fits the theme.

Of course, under the effect-tinted glasses there's a bog-standard maze. Maze, my least favorite puzzle genre. Luckily you did not make it too long. Maybe one more, bigger and darker, level to take full use of the blurriness mechanic?

There should be souds for picking up and using all the objects. The movement audio isn't bad. Base visuals are crude, unfortunately, not that you see much of them.

Worth playing for the novelty alone. Can't give high points solely for that, mind you.

Overall: 4 (Below average)
Graphics: 6 (Above average)
Audio: 4 (Below average)
Gameplay: 3 (Bad)
Originality: 6 (Above average)
Theme: 6 (Above average)

RodMolina
8 months ago

I liked the concept! It can be pushed and polished much more! Apart from the already mentioned issues, I don't seem to have any more. Nice job on getting things running in two days, and remember every experience is something to learn from.

Keep working!

oparisy
8 months ago

I can testify myopia definitely feels like this some days :) Liked the theme execution a lot!

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Info

It's a bad idea to be lost in a cave without glasses

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Author

remiv