Find your way out of the dungeon. But be careful, because you can't fall asleep
Find your way out of the dungeon. But be careful, because you can't fall asleep.
Move with the arrow keys, or WASD
I decided to use the html5 canvas without any framework or engine, and it turned out to be pretty fun. Besides that, webpack and more unnecessary stuff (See https://github.com/NiciusB/alakajam2 )
The inspiration for the floor sprites came from this image: https://www.pinterest.co.uk/pin/551479916853145733/ , but I wasn't able to find the game's name or author
I initially wanted to add potions, traps, and maybe some hidden stuff, but I couldn't come up with some decent ideas and decided to just focus on getting the ambient and difficulty right. You have to survive 3 days by finding the exit point before falling asleep. I believe that it's challenging, but not too hard. Now let's see what you think!
Hey! Played the game here. That "light's getting out" mechanic was the one I used in a game I started to develop some time ago, so it was nice seeing it again in another game :P
The difficulty was just right. I had this sense of "I'm running out of time" while searching for exit.
What you see is what you get, and the controls are ok. It's just a little simple (of course because this is a jam and like you said in the descriptions, you focused on the base aspects.
fell victem to scope creep too i see.
but its a very nice game, couldent pass it but i like the effect, alwayse wanted to create a game with that masking effect.
also i know how hard it is to design a fun game in two days.
it was short and sweet the grafics are nice too.