Explore procedurally generated floating islands without limits
Aether Explorer is a small game where you can explore procedurally generated floating islands. Take in the ambience of birds chirping and rain pouring, and watch the days pass. There is no win or lose condition.
Controls:
A or Left Arrow: Turn left
D or Right Arrow: Turn right
W or Up Arrow: Fly forward
Space: Fly up
Runs on the Amulet Engine
I think I heard of the Amulet engine before, but never gave it a serious look, this might change now. But yeah, the website was online yesterday and now it's broken again, too bad.
I like Aether Explorer's idea a lot, and with a much less annoying sound for the engine of the ship it would be very relaxing indeed, even if I'd change the controls a bit (e.g. rotating the ship more slowly). I admire the procedural generation a lot, it looks and runs smooth!
I'm impressed that you pulled off good 3D procedural generation within the 48 hours.
For me, the game would be greatly improved by even a simple objective of some sort. Of course, exploration-only games are a thing, but as a player I felt that the exploration here, while good, wasn't quite varied enough to stand on its own as an experience.
Still, that aside, this is really good procgen, and the N64-style graphics make me unreasonably happy. Not sure if you were going for N64 but you nailed the style. It's one of the less common retro styles that people attempt, but I love it.
Hadn't heard of the Amulet engine and wanted to give it a look, but the site seems down.