A game in which you can digest your enemy's bullets and growing or shrinking based on how much bullets you got.
At first you can only digest or collect the blue and red ones,
And when you are killing an enemy with different color, you have to ability to collect or digest that color too.
Not sure how much it fits the theme but let's see what will come up.
The player is pink one:

I'm actually making some progress. the concept is, at least, interesting.
people here are posting ridiculously polished stuff like what the hell.
Have the tiniest sneak peek

Game Development tools are always growing in this development arena, and this weekend is no exception. I will be working on the TurtleBrains game dev framework Interface kit for user interfaces; buttons, checkbox, dropdowns and the like for use in actual games.
Come join the fun on live stream at: twitch.tv/timbeaudet
I'm in for the Alakajam#3 !
I'm trying to revisit 7colors classic gameplay, adding some strategy depth.

I was a little ahead, of schedule (2 hours), so I finished more than I originally planned for today! ^-^
I added health, stamina, and dashing!

Making some progress



I'm writing a lot of boilerplate code right now, haven't really tested any gameplay yet. Normally I can get my boilerplate code out of the way much faster but this jam is making me realize that I really need to make all of this boielrplate code into a tiny game engine for future jams.
I reached my goal for today with ~2 hours of extra time!

I will be streaming my development tomorrow, swing by if you wanna hangout!
https://www.twitch.tv/tiger_j
