Posts

Spent 3 hours on this logo already. 0

YongBoi 1 month ago on ScoreSpace x Alakajam! entry o-CoO

We are working on a minimalist game. Spin and Connect.

Using:

  • Unity
  • Adobe Illustrator
  • Audacity

So it seems I'm in. 0

Corbarrad 1 month ago on ScoreSpace x Alakajam! entry This Game under Maintenance

I've got no clue what I'm doing, but I've got an idea and I'm not afraid to use it.

I'll try to enter this time ! 0

Call_in 1 month ago on ScoreSpace x Alakajam!

Hey there,

I've already participated in 2 Alakajams by the past but I don't have much time with me because of work.

But I'll try to do something nonetheless !
I'll be using my own game engine written in Typescript that I hope to get ready in time for the jam.

Main toolset:

  • Text: VS Code
  • Graphics: PyxelEdit and/or Affinity Designer
  • Music/Sounds: Bosca Ceoil

Music and SFX station at the ready! 0

dorkulon 1 month ago on ScoreSpace x Alakajam! entry Hello, Operator?

Super excited for our 4th Alakajam! As usual I'll be using Ableton as my DAW and a variety of instruments and noisemakers in the process.

This Alakajam happens to coincide with a long national holiday weekend here in Finland, so we're happy to have today off to clean up, relax, plan our meals a bit, and prep our workstations for the weekend.

My game ideas for all 10 themes 0

thomastc 1 month ago on ScoreSpace x Alakajam! entry OVID-20

This is just so you can avoid making the same game as I do ;)

  • Cards: a top-down, turn-based, deck-building Kard Racing game. If that doesn't sound intriguing, I don't know what will. Hot seat multiplayer would be best for the game, but not for streamability, so I might have to add a ghost car mode.
  • Orbit or Satellite: a golfing game, but in space, with orbital mechanics.
  • Heights: going up in a hot air balloon while avoiding obstacles. Sounds boring so this idea needs more work.
  • Swap: defend buildings against enemies on a grid like Into The Breach, but you have no units; instead, you can view your enemies' moves ahead of time and swap them to your advantage.
  • Paint: a vertically scrolling bullet hell shmup where you have a paintball gun which you can use to paint enemies. Their colour affects their properties and behaviour. This idea also needs more work.
  • Connections: grow and maintain a telephone grid in the style of Mini Metro, place cables and switches, avoid dropping calls or running over capacity.
  • Teleportation: another Into The Breach inspired game, where your units have no attack but can only teleport to block/deflect enemies' attacks.
  • Time: an Asteroids clone but with special relativity and a low light speed. Space compression, time dilation, redshift/blueshift.
  • A Single Room: an escape room puzzle. No highscores and no streamers. I don't like this theme and don't know what else to do. Please don't vote for it.

4th Jam, first stream! 0

MatchaMaze 1 month ago on ScoreSpace x Alakajam! entry Rangers of the Cursed Land

We are Back!

Really excited for this Jam! 72 Hours! So much more time to work!

First time streaming! Check out the "streamers" tab at the Event Dashboard!
You can follow me at twitch.tv/MatchaMazeCoding

Entering as a Team with Oliminor.
Style: Retro, Pixelart
Game Engine: Unity
Graphics: Aseprite, Krita
Sound: Bosca Ceoil, Vegas Pro, Sound Forge

Team of 2.

Due to my day job I won't be able to jam 100%, but will do the best I can!
Good luck to everyone!

Hullo World! 0

AaronBacon 1 month ago on ScoreSpace x Alakajam! entry NodeRunner

Got into Game Jams recently and this one seems awesome. Looks like theres a good selection of themes so no matter what there'll be an awesome selection of games! Good Luck everyone, and i look forward to trying out the entries =)

We're in! 0

treslapin 1 month ago on ScoreSpace x Alakajam! entry Hello, Operator?

I really love taking part in Alakajam, this will be our 4th time here. I even took Monday off from work so we could participate. 💪

As always, I'll be using Procreate on the iPad for sketches and Illustrator for final artwork.

I'm hoping to record more of our process this time around, here's a sample from our last jam:

And the finished product:

Click me for higher quality video.

im in 1

pyxelrfcp 1 month ago on ScoreSpace x Alakajam! entry Executables

im not too good at making games but i'll be using phaser 3 to make my game and aseprite for art idk if i'll put music but i'll make sounds with objects lying around and bfxr for the code editor i will be using sublime text 3

Guess who's back? 1

Psychic_Ash 1 month ago on ScoreSpace x Alakajam! entry Atomic Parasite

So, I'll be entering into the game jam and I'm suprer excited. I remember my first solo game jam. I didn't even finish. Last month, I won Cowboy's 100$ game jam. I placed better than I thought I deserved at Ludem Dare. I'm hoping to beat myself this time. Wish me luck.

Here's the programs and resources I'll be utilizing:

Game Maker Studio 2 - game engine (we discuss why I chose GMS elsewhere, but that's what I'm using)

Aseprite - great program for pixel art

Bosca Ceoil or Chrome Music Lab - depends on the time I have left when I'm finished with the game, which one gets my attention. BC is very involed.

Audacity - voice work

BFXR - snd efx work

Coffitivity - so I can work alone but feel like there's chaos around me (artifical noisy crowd app)

Pandora - because music is life

A special shout out to Bawls energy drink. I love you Bawls, you've carried me through so much but thanks to a visit to the cardiologist, I will be retiring Bawls from the team and replacing them with 5 hour energy drink.

That is all :P Good luck to everyone.