As a beginning developer, the idea that I could market anything I have created is utterly ludicrus to me. It's not that I have anything against marketing, but rather I don't feel comfortable marketing any of my projects.
They're all kinda crap, and I know it. Fun, sure, but not worth a penny in my opinion. That's probably my pride talking right there, but it's a feeling I can't quite get over.
So, I won't be taking on this November challenge. Maybe next time.
Mean time, I intend to take a break for coding as Nanowrimo has started up again, and I plan to take the challenge. I'm a huge fan of games with great stories, so I feel that this will be great practice.
Good luck to everyone taking on the November challenge, and make that sweet sweet lettuce.
Good luck with NaNoWriMo! It's another event I've been considering for some time now, although I would have preferred if it was a shorter timeframe instead (eg. a short story in a week-end). As a slow writer, 1500+ words per day over a full month is daunting :O