Damn, I usually post regular updates :(.
Day one ended pretty well : the core gameplay is here, game management too. I focused on getting everything done at the end of the first day (albeit some tweaks here and there) and I think I'll finish in time (wich is a first one for me, never made it to the 48h mark).
It's going to be a puzzle/link game based on those strange alchemy circles and symbols with a bit of physics/collisions.
As of now I started working on the design and made some music (wich is a first one too). I still need to finish the design, make some levels and polish all this.
But first, I'll get some rest.
Good luck everyone, I can't wait to play those juicy game you're making !