Setup Instructions
play locally
- set ip to "127.0.0.1" in config.json
- set any ports in config.json
- start server once
- start client
play remotely
- Server needs to forward the upd port "server port" from config.json
- Server needs to know it's ip, use i.e. this or that website
- client needs to set correct server port and server ip in config.json
- client needs to set any (free) client port in cofig.json
- client starts client
- server start server
Controls
- WASD to move
- SPACE to shoot
- M to mute music/SFX
Gameplay
This is a classic SHMUP with up to 8 players. HP on left side, Score on the right side. When the score reaches the maximum, you reach the next stage. Enemies get stronger with increasing score. There are three types of powerups.
It was quite chaotic with 8 players, but it worked and I like how it scales up the enemies. Will have to try it single player to get a better idea of how it plays as the 8-player session escalated quickly!
Nice idea for a multiplayer game - I'd love to see more types of enemies and maybe some terrain as well to limit your options!