A game about a cat casting spells.
This is a game about a cat casting spells.
This game is somewhat unusual for me because it is written in 100% TS+HTML5 without any engine or framework, so I couldn't finish many features I originally planned.
Controls: type to enter spells (you can split them with spaces to cast multiple spells), enter to cast, escape to stop it.
Source code: https://github.com/neverix/
This is cool, I'm very impressed with how you made it.
I like that it pauses as you type so you're not constrained by that.
The enemies move quite fast, I think it would benefit from slowing them down a little and making the whole game start a bit easier.
Overall you can't go wrong with a cat casting spells! :)
Ohh, there isn't much to this project. A quick rundown follows.
Rudimentary interactivity. Move around and kill enemies by typing, repeat. It is obvious what to do and that is not exciting.
Rudimentary graphics, standard font, menu has different colors than other assets, no animations, no particles. There is clarity at least.
Skipping the audio.
Not very original. Writing commands is an old idea and tried quite often in jams for many differing themes. It doesn't help that it is rarely done for a purpose other than novelty, as is the case here.
The theme does not come through. Giving commands to a cat via typing is technically spelling words, but what about casting? Calling basic actions spells does not make them so. Magical audio-visual effects and interactions would have made them so.
Functional and visually clear. These are the positives I can think of. Not using a framework or an engine in a jam is brave, but there is no category for that, unfortunately.
Overall: Bad (3.0)
Graphics: Bad (3.0)
Audio: N/A
Gameplay: Bad (3.0)
Originality: Bad (3.0)
Theme: Bad (3.0)
PS. Why not call it Spellcatster or The spell cat?
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Its a pretty good idea, executed about as well as possible in 48 hours. I will say, its very stressful in those few frames inbetween the typing. Maybe slowing down the enemies a bit would make it less hectic. The graphics are decent, they do their job and i didn't have a hard time identifying enemies. But honestly the music is torturous.