Draw lines to direct a falling ball to collet green squares an avoid red ones.
Made in 5 hours (didn't have much time on hand this weekend) in Unity 2018.3.0b5. Bosca Ceoil 2.0 for music and Bfxr for sounds. Paint for ball graphic.
Shout out to Youtubers quill18creates, Brackeys and Tim Ruswick (Game Dev Underground) who insiped me to participate in my first Game Jam.
Looks like something similar to Crazy Machines series, definitely going to check it out!
This is fun, great job with the drawing mechanic too!
@NanukkLuik Thanks! I'll try out your game later.
Great job on the drawing mechanic.
And only five hours, thats impressive !
Very good idea, well made. Completely in the theme and original.
(I couldn't stand the music more than 30s ;) )
@TheKillerFly and @psevrain Thanks a lot! Didn't have much time to put on the music that's why I put a button to turn it off ;)
The draw mechanic is really cool. Nice little game, good job on getting it done so fast
I really like the idea and the drawing mechanic is fun. But i must admit the i felt the game was i bit buggy. You can just go all the way to the left side and no cubes will hit you. Also if you gain too much speed the drawing will be behind you because you are moving too fast. Also there is no music in the version i played? Might be bugged. Shame you didn't have more time, but i think this game have great potential. :-)
Remind me a lot of the game Line Rider back in the day. (at least that's what I think it's called). You can definitely take something like this and expand it into a full fledged game, that might work really well on the app store o: Congrats on your first game jam entry!
Interesting idea but not a great execution in my opinion