Hack the world and solve puzzles.
My first ever game-jam game, made for the 19th Alakajam.
Didn't manage my time well, so there's no main menu or sounds.
Also if the colours look off it's because I'm red-green colorblind.
CONTROLS:
INSTRUCTIONS:
RANDOM NOTES:
White rabbits and hacking… is this a Matrix reference?
I spent far too long at the start wondering what to do. Came back and read the controls, still no idea… I didn't see that I had to read the "Random Notes" too because that's where it says to press S to kill stuff!
I liked your hacking mechanic. The way it's used here feels like the first few tutorial levels showing you how it works. I was ready for more! I could see it creating some interesting and unique puzzles if fleshed out a bit.
Your pixel art is good. The rabbits are cute and it all holds together and feels consistent.
You say there's no sounds but my rabbit makes a little noise when he jumps. Maybe he hacked it in :)
Haha, thanks for closing the game for me. The platforming felt pretty nice. The art and color palette are really nice to look at. The hacking is fairly unintuitive, but I've seen worse mechanics. I did get it after I checked that there's a "hacking" button :D
If you have a bit more time next jam, add some background sprites that explain the mechanics. Like in the first level there could be a box that shows you have to press S on top of the enemy. Anyway, nice entry. Too bad it was so short!
The art is nice, and overall a good entry for a first jam game! :-) I didn't quite get at first that you have to click on other items to "hack" them, a small tutorial in the first level would be helpful. The later levels don't fully explore the potential of this nice gameplay idea unfortunately, so that's where I see the biggest potential for a post-jam version.