Beyond the Bridge

You are an adventurer and you are lost in an old mine...

I took advantage of this jam to crunch and release a public version of my game, I hope you'll like it. There is still a lot of work to do but I'm starting to see the end of it!

It's a tribute to the old game Moria (first Roguelike), I even used two or three pieces of code. You have to go to 7 depths before ?!?!#@?.


Action Keyboard
Inventory I
Map M
Character C
Menu ESC

Launch the game: execute beyondthebridge.jar (or run.bat on Windows, on Linux/Mac)
Minimal requirement: Java 8

Comments (6)

 • 1 year ago • 

I mean, this is a really great game and all, but I see no connection to the Fungi theme. I had luck in that I found the poison spell early on (I play as a dwarf) and that it combos nicely with melee attacks. There seems to be no cost to using magic. Is that on purpose?

  • 1 year ago • 

Thank you, I published it as unclassified, you don't necessarily have to follow the theme. It can be another project, just spend some jam time on it.
In my case, I spent the weekend implementing all the spells and graphic effects.
It's intended that spells are not costly, but it's true that I should make the states (like "poisoned" for example) no longer cumulative :).
I hope you had fun with it!

 • 1 year ago • 

Oh yes, I'm still having fun with it, actually. I find it pretty addicting! 😁

 • 1 year ago • 

Interesting game, I liked the variety in items and the stats system. I think the interface and game feel could be streamlined a bit though, for instance I couldn't find a way to exit shops without pressing ESC, which is a bit annoying as most of the rest of the game is mouse-only. I also think it'd be nice if there was an option to speed up the game, or to travel a long distance in a single click (over multiple turns). I think you have a solid base though!

 • 1 year ago • 

This is pretty interesting!

What I like:

  • There's a good variety of items right from the start. This motivates me to explore and loot everything.
  • The map is helpful.
  • The UI is pretty clear and doesn't get in your way.
  • Sometimes you find a locked door, but there's a way around it.

What I dislike:

  • The RNG can be quite punishing. On one run, I got mobbed by four goblins right in the starting room.
  • The battles aren't very interesting. It's just a matter of clicking until the enemy dies.
  • Maybe I'm missing something, but it seems way too hard to get money. I found a coin once.
  • Font rendering is nice and crisp at the default resolution, but becomes blurry, artifacty and hard to read at higher resolutions. Might need to disable texture filtering.
(@xXBloodyOrange) • 1 year ago • 

I played your game on the stream as well.
and I really liked it! I love your art style!
However, I missed the music to be honest. here is the VOD with the timestamp where your game starts. :)

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