Get to the top of the tower
Controls
a = move left
d = move right
space = jump
w = interact
p = change perspective
scroll = zoom camera
Made for Alakajam in 42hours
Code by Mitchell Gibson and Art by Tom
simple execution greatly done.
Great animation.
Great visual.
here's the thing though:
the life counter dosen't seems to work correctly, or can go higher than 3 without adding actual heart.
Enemies could be faster in their attack animation to add in the challenge.
That's about it
Keep up the good work!
I like the way you chose to you use the theme. The graphics were decent and the gameplay was pretty good, but I wish there were audio. A couple criticisms: The physics were a bit off. I got a bit stuck in a wall/floor a couple times. The jump height felt a bit low (it was fine in terms of how high you needed to jump for the levels). I might be missing something, but I never noticed a purpose for the coins.
Really enjoed it, liked the 3D effect and goin ginside the tower and out, the controlles felt a little off and I couldn't get a handel on how the jump worked, sometimes I jumped really high and sometimes no so hi but I got to the end anyways. Liked the ending