Tower Brawl

Controls: Left and Right Arrow Keys to Move. Space to Punch.

This is our first game jam. I (JordanLiver), did the animations and programming. (Blank) did the sound and drawn graphics.

We used Unity, Aseprite, and Cubase

Voting results

Overall
13th
86%
3.273
Graphics
13th
86%
4.000
Audio
11th
71%
3.545
Gameplay
13th
86%
2.273
Originality
6th
36%
6.727
Theme
13th
86%
5.455

This game entered in the Team competition (14 entries).

Comments (6)

Epicnez
 • 1 year ago • 

Besides the blinking black screens and the short length, fun, cool visuals, and controls feel smooth, good job!

Lokior
 • 1 year ago • 

I'm mostly confused.

My arm disconnected
enemy kept flying around
I went off stage
camera started falling down

Hope you had fun!

abel
 • 1 year ago • 

Well…
Don't really know where to start with this one. I felt hench and angry just looking at my charector and I kicked some tower butt but then it got really weird game. the camera started zooming out which freaked me out and the towers started flying around… I tried moving around but nothing came of it, I assumed the game was finished. It was definitly an experince.

KeithComet
 • 1 year ago • 

I'm so confused and I sort of love it.
At one point my left forearm detached, became afixed to my nose and I looked like an elephant.

Bonus Ratings:
Arms: Beefy
Towers: Punchable

Would punch again.

AdroitConceptions
 • 1 year ago • 

my feedback seems to have already been coveredm multiple times (disconnected arms, no clear goal, camera zoom out / bend/twist, spinning enemies, can wallk off the map…)

DawidBlum
 • 1 year ago • 

Glitchy, and not really entertaining, and again disconnected arms. Use of theme was original but the overall of the game is not good.

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Info

Fight through a horde of enemy towers and "swat" them out of existence

Links

WebGL

Author

jordanliver