Falling bombs! Run! Upgrade! Entertain!
"What would happen to the Earth, if we would live in peace and harmony, and without the need of any army or a weapon, during and alien invasion?
Of course the media will come to our aid!"
Done within 48 hours!
All comments and reviews are welcome!
TODO - After JAM
Great Game! I l love the soundtrack and the monitor this game is being played on. It's really well made. The system of the game is really well done and I like the idea, that you can upgrade the ship to get more money (which I did). The only thing I didn't like was, that the soldier stopped when I was turning. But all in all really great game with good idea.
Hey Duderino! I really enjoyed your game and the goddamn unlockables had me playing way longer than anticipated. The wormslike destructible terrain get's a big thumbs up from me. I love it. I really need to get around making a game based on that mechanic aswell.
The soundtrack is super dope and the framing with the tv awesome aswell. Only downside was that I anticipated clicking on the TV-Buttons would actually do something. (Held my breath when clicking on change program to be blown away)
Thank your for your feedback! It means a lot!
@DrSkort How can you expect a soldier to run around in a warzone without stopping for a moment and think of his next move?? :)
I already have a list of things to patch and add, and soon as the Jam is over it will be fixed! Thank you!
@elZach I'm so sorry! I wanted to make atleast the volume buttons towork, but ran out of time.
It's on my list!
Upgrades, falling bombs, alienisk blocky spaceship, the feeling of hiding away from bombs like in the first worms game. What else do you need in your life? I guess a way to jump would be nice though. Oh and maybe the movement can continue instead of stop on the first step. But the game is great! Had loads of fun!
Thank you all!
Updated the game's description so you can see the plans for the future!
@Rardo The TV is there to make the whole game the feel that it was made 30 years ago! And you should get caught up on certain pixels, thats the only way to keep the player in a hole, to make the game more "action packed".
@NanukkLuik Thank you! All your suggestions are on my list!
@TheKillerFly You were close… Not "most of" but ALL of the audio in the game was made by mouth noises and edits/effects. No premade/downloaded assets were involved :)