collect falling objects
controlled with mouse movement. collect yellow, avoid red. avoid hitting platforms with head. avoid stilts moving too far apart(100 range). s to toggle sound.
What a great idea for a mechanic :D
Too bad it feels way too prototype-ish. I almost gave up before I figured why I kept dying. I spent most of the playing time watching the stilts range indicator. Maybe somekind of visualisation of that would have been better? This kind of mechanic might be cool with some kind of action puzzle levels. Good job!
that was a lurning curve and a half.after i figured it out i was getting somewhere, only 8 points mind you. its pure luck wether you get good platform placement.
I found keeping your mouse below the white line enabled me to move better than waving my mopuse alover the place.