J3 the Janitor

You are the Janitor. Fix stuff and follow orders.


I had a gamejam for the whole weekend so this is a very rushed build of the game as I only got home a couple of hours before the Alakajam deadline. Mouse input for buttons seems to only work in 1280x720 windowed mode for some reason. You can finish the game though, so that's something.

In J3 the Janitor, you play a Janitor. The game will tell you the rest.

This was very hard for me, as it's my first "real" 3D project. I loved every second of it, and will be doing more 3D stuff in the future. I just wish I'd spent more time on it!

Voting results

This game entered in the Ranked competition (4 entries).

Comments (6)

 • 4 years ago • 

Why did I obey management? D:

Hehe nice job for managing an actual story with so little in terms of environments, that's actually quite inspiring. It's obviously not too ambitious but it was fun to play ; plus as a walking simuator it actually has more interactive features than Dear Esther! (I'll let you use that as the tag line)

Btw congrats for your first foray intro 3D gamedev, I've only ever done a first-person game once and it was definitely super fun, though pretty intimidating. This definitely makes me want to try something more story-oriented (was a shitty survival game)

  • 4 years ago • 

@wan Oooo, it's a philosophical statement of the illusion of free will.

(On a serious note, the story was conceived and implemented in an hour. If the player doesn't obey management, there is no game :D)

 • 4 years ago • 

Before I went to the 3rd floor I did think to myself, "well I do have a choice, I could stop the game right here or obey"!

  • 4 years ago • 

@wan :D

 • 4 years ago • 

A spacestation is a solid environment for a story about a bunch of rebel workers and the much feared management. Too bad there isn't much of that here, but at least it went on in my head for a while. The magement will pay for cutting the health care plan and what they (allegedly) did to Jimmy!


The music fits the somewhat aloof tone and the lights add to the atmosphere. The only niggle concerning the presentation is the wall (and floor and ceiling) textures. Not pretty this indistinct mush.

Can't say more really. It wouldn't be fair to talk about what could have been.

  • 4 years ago • 

Hey @HuvaaKoodia, thanks for playing the game!

To be honest I'm not very pleased with the textures either. It's just that I'm still having trouble with properly texturing my models. Perhaps I'll do better next time!

Login to comment