RELATION HUMAINE by MiniSK8 Studios

You play as an employee just trying to survive another workday.
 People come to talk to you, and you must pick a response from different types of attitudes.

Game Rules
You play as an employee just trying to survive another workday.
 People come to talk to you, and you must pick a response from different types of attitudes.

How it works
Each answer belongs to a category, for example:

  • Humour
  • Work
  • Small talk
  • Invasive
  • Aggressive

Different people react differently to each category. Their reaction is what changes your internal state.

Your gauges
Inside your head, you have three emotional gauges:

  • SAD
  • ANGRY
  • STRESS

After each answer, your interlocutor’s reaction will push one or more of these gauges up or down.
If one of them gets too high, your mental stability starts to fall apart.

Your interlocutor also has a Satisfaction bar.
If their satisfaction drops too low, the conversation goes badly. If you keep it high enough, you get through the encounter.

“Under the Surface” theme
Everything happens under the surface, inside the character’s mind.
 The categories you choose are not exact sentences, but the tone you are about to use in real life.
 The game explores what is going on in your head while, on the outside, you are just having a “normal” chat at work.

Comments (4)

Double_25
  • 6 hours ago • 

Cool stuff

Cible
  • 6 hours ago • 

It looks like this team hit the mark

Johan_Hullot
 • 3 hours ago • 

"Donate so we can escape our jobs" BAHAHAHAH

Flechette
  • 2 hours ago • 

Only true facts here 8) thanks for playing mate!

Login to comment

Links

RELATION HUMAINE

Authors

Flechette
Ailette
Cible
Double_25

Details