A networked two-player game. Who will be the first to eat 20 mushrooms?
A hectic attempt at making a multiplayer game. You play as one of two hedgehogs who compete for being the first to eat 20 mushrooms. Eating mushrooms makes you see things, and lets you change between jumping platforms and flying a spaceship.
The jerky movements of the other hedgehog are part of the trip.
I don't expect anyone will actually play this game, but perhaps it's an interesting example for Godot-users who are curious about making something multiplayer.
Not today, this is my first time making a multiplayer game and it doesn't want to face the internet yet.
"Local" means you'll host the server yourself, most likely just in your local network so to play with people on your WiFi. Make sure you don't have internet exposure!!
Requirements: Docker (for the Nakama server)
For the technically savvy/unfaint of heart, here are some steps to give the game a try:
docker-compose up --force-recreate
. This spins up some Docker containers that run the server.addons/com.heroiclabs.nakama/Nakama.gd
to adjust DEFAULT_HOST
to your own (local) IP.docker-compose up --force-recreate
. Just like step 1 with Godot.Heya,
Unfortunately, I could not play your game on stream. However, I thought I might still introduce it as it still is a part of the results of this game jam. :)
Here is the VOD: https://www.twitch.tv/videos/1423581480?t=0h4m4s With the time stamp :)
Thanks @xXBloodyOrange! Just seeing this now, next time we'll aim at making something more playable again ;-)
Any chances for a windows build?