RealWorld vs CleanWorld

A sneak-out-of-the-building, jump-between-universes and shoot-some-lasers-at-monsters type of a game.

The game contains:

  • 1 main menu.
  • 4 working levels.
  • 4 sound effects.
  • 1 music theme.
  • 2 monster types.

Some problems in webplayer with the mouse input, but switching tabs to and fro seems to fix it.

All in all, I'm pretty satisfied with it. I did have some sleep and game breaks, so I'm guessing I spent 24 - 30 hours developing the game.

I'll try to post the timelapse of my stream next week.

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