Game made for Weakness Week. I choose to work on Dialog. I wrote a Dialog system and implemented dialog for the NPCs (and used it for some of the non-NPC interactions in the world). I also took the opportunity to try out Unity's terrain system & wrote a simple First Person Controller.
Game has 4 different endings.
Controls:
- WASD
- Left Shift - Run
- Space - Jump
- Mouse -> Camera
- Left Click Interact
- ESC - Pause / Options Menu
Updates:
- v1.1
- Add ability to drop items into containers
- Added Music
- Updated targeting reticle
Assets used:
- Textures from https://texture.ninja
- xNode
- Items from Unity asset store
- Crafting Mechanim Animation Pack Free
- Cartoon Temple Building Kit
- Low Poly Nature Pack Light
- Hand Painted Grass Texture