basicly its a side scroller 2d zombie shooter prototype.
it has 3 guns,two powerup types and 3 enemy types.
i didnt have time to do more.
i wanted to have a level up system and weapon/upgrade shop etc.
but i fell victem to scope creep again, you would think i would learn
after 3 times (but my first jam was good).
this time i used my java slick2d game framework to create this one.
had wierd bugs when i converted it to exe (but worked out in the end).
it was a very smooth devlopment. too bad i didnt have a detailed specification document
for the project. could of saved me alot of time.
finaly it was a good learning experience, next time ill make somthing better.
shot everything that moves. dont stand in one place, didnt make any animations
so no attack animation, but its not insta damege on contact, you can outrun every enemy.
switch weapons when you run out, weapons reload even if you dont equip them, i made this on perpuse
(like a overheated weapon mechanic). shotgun can take two enemies in a row.
ammo powerup reloads instantly and twice the ammo (for one time).
movement: a-d or arrow keys
previous/next weapon: q-e
give me youre feadback . on the game code etc.